diff rogue4/things.c @ 304:e52a8a7ad4c5

Fix many compiler warnings. There should only be two changes in behavior: arogue7/fight.c, arogue7/fight.c: a to-hit bonus is now correctly applied to characters who are not monks instead of monks who are not empty-handed. urogue/fight.c: fixed an interaction with the "debug" macro that could cause the wrong message to be displayed.
author John "Elwin" Edwards
date Wed, 14 Apr 2021 18:55:33 -0400
parents 0250220d8cdd
children
line wrap: on
line diff
--- a/rogue4/things.c	Sat Mar 20 22:36:52 2021 -0400
+++ b/rogue4/things.c	Wed Apr 14 18:55:33 2021 -0400
@@ -287,10 +287,12 @@
 	     * the second one, then turn it into a identify scroll
 	     */
 	    if (cur->o_which == S_GENOCIDE)
+	    {
 		if (got_genocide)
 		    cur->o_which = S_IDENT;
 		else
 		    got_genocide = TRUE;
+	    }
 	when 2:
 	    no_food = 0;
 	    cur->o_type = FOOD;