diff srogue/things.c @ 304:e52a8a7ad4c5

Fix many compiler warnings. There should only be two changes in behavior: arogue7/fight.c, arogue7/fight.c: a to-hit bonus is now correctly applied to characters who are not monks instead of monks who are not empty-handed. urogue/fight.c: fixed an interaction with the "debug" macro that could cause the wrong message to be displayed.
author John "Elwin" Edwards
date Wed, 14 Apr 2021 18:55:33 -0400
parents 0250220d8cdd
children
line wrap: on
line diff
--- a/srogue/things.c	Sat Mar 20 22:36:52 2021 -0400
+++ b/srogue/things.c	Wed Apr 14 18:55:33 2021 -0400
@@ -223,7 +223,7 @@
 	reg struct object *op;
 
 	if (item == NULL) {
-		ch = mvinch(hero.y, hero.x);
+		ch = mvinch(hero.y, hero.x) & A_CHARTEXT;
 		if (ch != FLOOR && ch != PASSAGE && ch != POOL) {
 			msg("There is something there already.");
 			after = FALSE;