Mercurial > hg > early-roguelike
diff srogue/weapons.c @ 304:e52a8a7ad4c5
Fix many compiler warnings.
There should only be two changes in behavior:
arogue7/fight.c, arogue7/fight.c: a to-hit bonus is now correctly
applied to characters who are not monks instead of monks who are not
empty-handed.
urogue/fight.c: fixed an interaction with the "debug" macro that could
cause the wrong message to be displayed.
author | John "Elwin" Edwards |
---|---|
date | Wed, 14 Apr 2021 18:55:33 -0400 |
parents | 94a0d9dd5ce1 |
children |
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--- a/srogue/weapons.c Sat Mar 20 22:36:52 2021 -0400 +++ b/srogue/weapons.c Wed Apr 14 18:55:33 2021 -0400 @@ -141,10 +141,12 @@ } if (pr) - if (obj->o_type == WEAPON) /* BUGFIX: Identification trick */ - msg("Your %s vanishes as it hits the ground.", w_magic[obj->o_which].mi_name); - else - msg("%s vanishes as it hits the ground.", inv_name(obj,TRUE)); + { + if (obj->o_type == WEAPON) /* BUGFIX: Identification trick */ + msg("Your %s vanishes as it hits the ground.", w_magic[obj->o_which].mi_name); + else + msg("%s vanishes as it hits the ground.", inv_name(obj,TRUE)); + } discard(item); }