diff urogue/potions.c @ 304:e52a8a7ad4c5

Fix many compiler warnings. There should only be two changes in behavior: arogue7/fight.c, arogue7/fight.c: a to-hit bonus is now correctly applied to characters who are not monks instead of monks who are not empty-handed. urogue/fight.c: fixed an interaction with the "debug" macro that could cause the wrong message to be displayed.
author John "Elwin" Edwards
date Wed, 14 Apr 2021 18:55:33 -0400
parents 0250220d8cdd
children
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line diff
--- a/urogue/potions.c	Sat Mar 20 22:36:52 2021 -0400
+++ b/urogue/potions.c	Wed Apr 14 18:55:33 2021 -0400
@@ -361,10 +361,12 @@
                         char    mag_type = MAGIC;
 
                         if (blessed)
+                        {
                             if (tp->o_flags & ISCURSED)
                                 mag_type = CMAGIC;
                             else if (tp->o_flags & ISBLESSED)
                                 mag_type = BMAGIC;
+                        }
 
                         showit = TRUE;
                         mvwaddch(hw, tp->o_pos.y, tp->o_pos.x, mag_type);