Mercurial > hg > early-roguelike
diff xrogue/io.c @ 304:e52a8a7ad4c5
Fix many compiler warnings.
There should only be two changes in behavior:
arogue7/fight.c, arogue7/fight.c: a to-hit bonus is now correctly
applied to characters who are not monks instead of monks who are not
empty-handed.
urogue/fight.c: fixed an interaction with the "debug" macro that could
cause the wrong message to be displayed.
author | John "Elwin" Edwards |
---|---|
date | Wed, 14 Apr 2021 18:55:33 -0400 |
parents | f54901b9c39b |
children |
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--- a/xrogue/io.c Sat Mar 20 22:36:52 2021 -0400 +++ b/xrogue/io.c Wed Apr 14 18:55:33 2021 -0400 @@ -167,8 +167,8 @@ unsigned char ch; /* What is here? Don't check monster window if MONSTOK is set */ - if (can_on_monst == MONSTOK) ch = mvinch(y, x); - else ch = winat(y, x); + if (can_on_monst == MONSTOK) ch = mvinch(y, x) & A_CHARTEXT; + else ch = winat(y, x) & A_CHARTEXT; if (can_on_monst == FIGHTOK && isalpha(ch) && (item = find_mons(y, x)) != NULL) {