Mercurial > hg > early-roguelike
view urogue/urogue.sln @ 264:778938a5c21d
UltraRogue: add location for character files.
When using the -n option, UltraRogue will look for character files in a
single location, similar to save files.
The location is chosen by defining CHRDIR in getplay.c, at least until
UltraRogue gets integrated with the build systems.
author | John "Elwin" Edwards |
---|---|
date | Sun, 19 Feb 2017 19:47:09 -0500 |
parents | c495a4f288c6 |
children |
line wrap: on
line source
Microsoft Visual Studio Solution File, Format Version 9.00 # Visual C++ Express 2005 Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "urogue", "urogue.vcproj", "{A428D711-A9BE-4A4E-9013-3AC25A18502D}" EndProject Global GlobalSection(SolutionConfigurationPlatforms) = preSolution Debug|Win32 = Debug|Win32 Release|Win32 = Release|Win32 EndGlobalSection GlobalSection(ProjectConfigurationPlatforms) = postSolution {A428D711-A9BE-4A4E-9013-3AC25A18502D}.Debug|Win32.ActiveCfg = Debug|Win32 {A428D711-A9BE-4A4E-9013-3AC25A18502D}.Debug|Win32.Build.0 = Debug|Win32 {A428D711-A9BE-4A4E-9013-3AC25A18502D}.Release|Win32.ActiveCfg = Release|Win32 {A428D711-A9BE-4A4E-9013-3AC25A18502D}.Release|Win32.Build.0 = Release|Win32 EndGlobalSection GlobalSection(SolutionProperties) = preSolution HideSolutionNode = FALSE EndGlobalSection EndGlobal