Mercurial > hg > early-roguelike
view urogue/urogue.vcproj @ 292:ebf49a933e51
UltraRogue: ask about unidentified magic items by default.
author | John "Elwin" Edwards |
---|---|
date | Fri, 29 Dec 2017 14:16:24 -0500 |
parents | c495a4f288c6 |
children |
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<?xml version="1.0" encoding="Windows-1252"?> <VisualStudioProject ProjectType="Visual C++" Version="8.00" Name="urogue" ProjectGUID="{A428D711-A9BE-4A4E-9013-3AC25A18502D}" RootNamespace="urogue" Keyword="Win32Proj" > <Platforms> <Platform Name="Win32" /> </Platforms> <ToolFiles> </ToolFiles> <Configurations> <Configuration Name="Debug|Win32" OutputDirectory="Debug" IntermediateDirectory="Debug" ConfigurationType="1" InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC70.vsprops" CharacterSet="2" > <Tool Name="VCPreBuildEventTool" /> <Tool Name="VCCustomBuildTool" /> <Tool Name="VCXMLDataGeneratorTool" /> <Tool Name="VCWebServiceProxyGeneratorTool" /> <Tool Name="VCMIDLTool" /> <Tool Name="VCCLCompilerTool" Optimization="0" InlineFunctionExpansion="0" AdditionalIncludeDirectories="../pdcurses" PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_CRT_SECURE_NO_DEPRECATE;SCOREFILE;ALLSCORES" StringPooling="true" MinimalRebuild="true" ExceptionHandling="0" BasicRuntimeChecks="3" RuntimeLibrary="1" BufferSecurityCheck="true" EnableFunctionLevelLinking="true" DisableLanguageExtensions="false" ForceConformanceInForLoopScope="true" UsePrecompiledHeader="0" BrowseInformation="0" WarningLevel="4" Detect64BitPortabilityProblems="true" DebugInformationFormat="4" CompileAs="1" /> <Tool Name="VCManagedResourceCompilerTool" /> <Tool Name="VCResourceCompilerTool" /> <Tool Name="VCPreLinkEventTool" /> <Tool Name="VCLinkerTool" AdditionalDependencies="Ws2_32.lib pdcurses.lib advapi32.lib shfolder.lib user32.lib" OutputFile="$(OutDir)/rogue54.exe" LinkIncremental="2" AdditionalLibraryDirectories="../pdcurses" IgnoreDefaultLibraryNames="LIBC.LIB" GenerateDebugInformation="true" ProgramDatabaseFile="$(OutDir)/rogue54.pdb" SubSystem="1" TargetMachine="1" /> <Tool Name="VCALinkTool" /> <Tool Name="VCManifestTool" /> <Tool Name="VCXDCMakeTool" /> <Tool Name="VCBscMakeTool" /> <Tool Name="VCFxCopTool" /> <Tool Name="VCAppVerifierTool" /> <Tool Name="VCWebDeploymentTool" /> <Tool Name="VCPostBuildEventTool" /> </Configuration> <Configuration Name="Release|Win32" OutputDirectory="Release" IntermediateDirectory="Release" ConfigurationType="1" InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC70.vsprops" CharacterSet="2" > <Tool Name="VCPreBuildEventTool" /> <Tool Name="VCCustomBuildTool" /> <Tool Name="VCXMLDataGeneratorTool" /> <Tool Name="VCWebServiceProxyGeneratorTool" /> <Tool Name="VCMIDLTool" /> <Tool Name="VCCLCompilerTool" Optimization="2" InlineFunctionExpansion="1" OmitFramePointers="true" PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS" StringPooling="true" RuntimeLibrary="0" EnableFunctionLevelLinking="true" UsePrecompiledHeader="2" WarningLevel="3" Detect64BitPortabilityProblems="true" DebugInformationFormat="3" /> <Tool Name="VCManagedResourceCompilerTool" /> <Tool Name="VCResourceCompilerTool" /> <Tool Name="VCPreLinkEventTool" /> <Tool Name="VCLinkerTool" OutputFile="$(OutDir)/rogue54.exe" LinkIncremental="1" GenerateDebugInformation="true" SubSystem="2" OptimizeReferences="2" EnableCOMDATFolding="2" TargetMachine="1" /> <Tool Name="VCALinkTool" /> <Tool Name="VCManifestTool" /> <Tool Name="VCXDCMakeTool" /> <Tool Name="VCBscMakeTool" /> <Tool Name="VCFxCopTool" /> <Tool Name="VCAppVerifierTool" /> <Tool Name="VCWebDeploymentTool" /> <Tool Name="VCPostBuildEventTool" /> </Configuration> </Configurations> <References> </References> <Files> <Filter Name="Source Files" Filter="cpp;c;cxx;def;odl;idl;hpj;bat;asm" > <File RelativePath="armor.c" > </File> <File RelativePath=".\artifact.c" > </File> <File RelativePath=".\bag.c" > </File> <File RelativePath="chase.c" > </File> <File RelativePath="command.c" > </File> <File RelativePath="daemon.c" > </File> <File RelativePath="daemons.c" > </File> <File RelativePath=".\dict.c" > </File> <File RelativePath=".\dictutil.c" > </File> <File RelativePath=".\encumb.c" > </File> <File RelativePath="fight.c" > </File> <File RelativePath=".\getplay.c" > </File> <File RelativePath=".\ident.c" > </File> <File RelativePath="init.c" > </File> <File RelativePath="io.c" > </File> <File RelativePath="list.c" > </File> <File RelativePath=".\magic.c" > </File> <File RelativePath="main.c" > </File> <File RelativePath=".\maze.c" > </File> <File RelativePath=".\mdport.c" > </File> <File RelativePath=".\memory.c" > </File> <File RelativePath="misc.c" > </File> <File RelativePath=".\monsdata.c" > </File> <File RelativePath="monsters.c" > </File> <File RelativePath="move.c" > </File> <File RelativePath=".\newlvl.c" > </File> <File RelativePath="options.c" > </File> <File RelativePath="pack.c" > </File> <File RelativePath="passages.c" > </File> <File RelativePath=".\player.c" > </File> <File RelativePath="potions.c" > </File> <File RelativePath=".\random.c" > </File> <File RelativePath="rings.c" > </File> <File RelativePath="rip.c" > </File> <File RelativePath="rooms.c" > </File> <File RelativePath="save.c" > </File> <File RelativePath="scrolls.c" > </File> <File RelativePath="state.c" > </File> <File RelativePath=".\status.c" > </File> <File RelativePath="sticks.c" > </File> <File RelativePath="things.c" > </File> <File RelativePath=".\trader.c" > </File> <File RelativePath=".\verify.c" > </File> <File RelativePath="vers.c" > </File> <File RelativePath="weapons.c" > </File> <File RelativePath="wizard.c" > </File> <File RelativePath=".\xcrypt.c" > </File> </Filter> <Filter Name="Header Files" Filter="h;hpp;hxx;hm;inl;inc" > <File RelativePath=".\dict.h" > </File> <File RelativePath=".\dictutil.h" > </File> <File RelativePath=".\lint-curses.h" > </File> <File RelativePath="rogue.h" > </File> </Filter> <Filter Name="Resource Files" Filter="rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe" > </Filter> <File RelativePath=".\history.txt" > </File> <File RelativePath="LICENSE.TXT" > </File> <File RelativePath="Makefile" > </File> <File RelativePath=".\README" > </File> <File RelativePath=".\TODO" > </File> <File RelativePath=".\urogue.6" > </File> </Files> <Globals> </Globals> </VisualStudioProject>