changeset 243:8ee1c19d6f99

Remove old installation instructions.
author John "Elwin" Edwards
date Sat, 19 Mar 2016 16:42:03 -0400
parents b49d8b963df3
children ded75a57405c
files rogue3/INSTALL.txt rogue4/INSTALL.txt
diffstat 2 files changed, 0 insertions(+), 76 deletions(-) [+]
line wrap: on
line diff
--- a/rogue3/INSTALL.txt	Sat Mar 19 16:18:58 2016 -0400
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,39 +0,0 @@
-		       Roguelike Gallery (rlgallery.org)
-
-This is the source code for the Roguelike Gallery's version of Rogue V3.
-
-History
-Rogue 3 was released by Michael Toy, Ken Arnold, and Glenn Wichman, probably 
-late in 1980.  It went through several minor updates.  The last, Rogue 3.6, 
-was completed mid-June 1981.
-
-The Roguelike Restoration Project (rogue.rogueforge.net) updated the game to 
-work on modern systems.
-
-The Roguelike Gallery's version has been slightly modified for compatibility 
-with dgamelaunch and security for multiple players.
-
-Installing
-Rogue V3 now uses autotools.  Run 'autoreconf' and then './configure' to
-configure for your system.  Once that's finished, compile by running make.  (I
-haven't tested the Visual Studio project files on Windows, but they should
-work.)
-
-If you don't use any options with './configure', rogue3 will keep the high
-score list in whatever directory you run it from.  If you just want to play 
-the game yourself, this will work.
-
-If you want multi-user play, use the '--enable-setgid' and '--enable-savedir'
-options to 'configure'.  You will also likely want to use '--enable-scorefile' 
-and '--enable-logfile' to set the locations of those files.  After compiling, 
-run 'make install'.
-
-There are other possible features, including wizard (debugging) mode.  To see
-the full list, run './configure --help'.
-
-Playing
-For more details, see readme36.html (contains the man page) and rogue36.html 
-(Michael Toy's "Guide to the Dungeons of Doom").
-
-Contact
-rlgallery.org admin: John "Elwin" Edwards <elwin@sdf.org>
--- a/rogue4/INSTALL.txt	Sat Mar 19 16:18:58 2016 -0400
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,37 +0,0 @@
-		       Roguelike Gallery (rlgallery.org)
-
-This is the source code for the Roguelike Gallery's version of Rogue V4.
-
-History
-Rogue 4.2 was released by Michael Toy, Ken Arnold, and Glenn Wichman, probably 
-early in 1982.  Several updates were issued, and the major version number was 
-incremented, so the last of the series was Rogue 5.2, released April 1982.
-
-The Roguelike Restoration Project (rogue.rogueforge.net) updated the game to 
-work on modern systems.
-
-The Roguelike Gallery's version has been slightly modified for compatibility 
-with dgamelaunch and security for multiple players.
-
-Installing
-On Unix, you can use the "./configure && make && make install" method.  If
-you don't need a system-wide installation, you should be able to ignore all 
-the options for "configure" and leave off the "make install".
-
-If you want multi-user play, run configure with the proper options ("configure
---help" will explain what they do.)  The important ones are savedir (where
-saved games are stored), scorefile (the high score list), and logfile (the log
-of all games played).  You should probably also use '--enable-setgid=games' and 
-'--disable-lockfile'.
-
-On Windows, I haven't tested the Visual Studio project files; the game should
-build, but the scorefile might not work. 
-
-Playing
-For more details, see rogue4.6 (the man page) and rogue4.me (Michael
-Toy's "Guide to the Dungeons of Doom").  Troff format is a little outdated, but
-you should be able to discover something with a text editor.  I plan to add
-versions in more common formats soon.
-
-Contact
-rlgallery.org admin: John "Elwin" Edwards <elwin@sdf.org>