annotate dgl/dgamelaunch.conf @ 86:5f1b4d3151bb

Add some neglected dgamelaunch initialization commands.
author John "Elwin" Edwards
date Sat, 24 Nov 2018 10:34:26 -0500
parents ad103f9f2e3a
children
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1 # rlgallery.org dgamelaunch configuration file
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3 # Global config variables:
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6 # Max amount of registered users to allow. Has no effect if dgl was
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7 # compiled with SQLite
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8 maxusers = 64000
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10 # Allow registration of new nicks? (yes or no)
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11 allow_new_nicks = yes
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13 # Max length for newly registered nicks. Must be less than 20.
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14 # By default, NetHack only stores the first 10 chars of a name into
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15 # the record/logfile.
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16 maxnicklen = 20
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18 # Set the default watching-screen sorting mode. Can be one of
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19 # "username", "game", "windowsize", "starttime" or "idletime".
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20 # "username" is the default.
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21 sortmode = "username"
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23 # Set the columns displayed in the watching-screen. Each column definition
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24 # must have four elements as:
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25 # [ "<display title>", "<sortname>", <Screen column>, "<printf format>" ]
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26 #
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27 # <sortname> may be "unsorted", "username", "game", "windowsize", "starttime",
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28 # "duration", "idletime", or (if shmem is enabled) "watchers".
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29 #
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30 watch_columns = [ ["", "", 1, "%s)"],
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31 ["User", "username", 4, "%-20s"],
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32 ["Game", "game", 26, "%-11s"],
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33 ["Term", "windowsize", 39, "%s"],
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34 ["Idle", "idletime", 48, "%-10s"],
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35 ["Started", "starttime", 60, "%s"]
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36 ]
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38 # Path to a prepared chroot jail.
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39 chroot_path = "/var/dgl"
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41 # From inside the jail, dgamelaunch's working directory for rcfiles/ttyrec/etc
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42 dglroot = "/dgldir/"
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44 # Strings to be replaced in every banner
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45 # you can have either direct string replacements, like
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46 # "$FOO" = "BAR", or you can get the server time with
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47 # "$FOO" = timeformat("%F %T")
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48 # for the timeformat parameter string format, see man strftime
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49 bannervars = [ "$MOTDTIME" = "2011.10.08",
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50 "$SERVERID" = "$ATTR(14)Roguelike Gallery - rlgallery.org$ATTR()",
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51 "$DATETIME" = timeformat("%F %T")
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52 ]
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54 # From inside the jail, location of a banner file, which is
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55 # shown in submenus that cannot be defined separately.
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56 # Some string substitution is done for every banner file contents:
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57 # - bannervars from above
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58 # - $VERSION replaced with "dgamelaunch v" + dgl version number.
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59 # - $USERNAME replaced with logged-in user's name, or with "[Anonymous]"
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60 # - $INCLUDE(filename) the named file will be inserted here.
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61 banner = "/dgldir/dgl-banner"
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63 # The following two options are fairly insecure. They will force us to
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64 # load the password/group database into memory while still having root
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65 # privileges. Replace them with shed_uid/shed_gid entries as soon as
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66 # possible if you decide to use them. dgamelaunch will inform you of
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67 # the uids/gids corresponding to your choices when it loads.
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68 #
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69 # Note that shed_uid and shed_gid will always take precedence over
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70 # shed_user and shed_group if they are specified.
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72 # Use names, because the numeric ID's are not really predictable. They can
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73 # always be substituted after installation.
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75 # shed_user: username to shed privileges to
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76 shed_user = "rodney"
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77 # shed_group: group name to shed privileges to
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78 shed_group = "rodney"
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