view py/stats2.py @ 44:7c789e87ee5d

Rearrange the statistics pages. Move each game's charts onto individual pages. Put links to these pages on /scoring/index.html, instead of dumping all the charts there.
author John "Elwin" Edwards
date Thu, 16 Jan 2014 11:04:45 -0800
parents 3ecbd4fa2a08
children 0f4163dbbafc
line wrap: on
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#!/usr/bin/python3

import psycopg2
import rlgall
from datetime import datetime

sitename = "rlgallery.org"
svgpath = rlgall.webdir
timestr = datetime.utcnow().strftime("%Y-%m-%d %H:%M")

dochead = """<?xml version="1.0" encoding="UTF-8"?>
<svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="900" height="600">
"""
stylesheet = """<style type="text/css">
rect.frame {{
 fill:#ffffff;
 fill-opacity:1;
 stroke:#000000;
 stroke-width:2;
 stroke-opacity:1;
}}
rect.bar {{
 fill:#{0};
 fill-opacity:1;
 stroke:#000000;
 stroke-width:2;
 stroke-opacity:1;
}}
</style>
"""
framerect = '<rect width="750" height="500" x="100" y="50" class="frame"/>\n'
barstr = '<rect width="{0}" height="{1}" x="{2}" y="{3}" class="bar"/>\n'
xllabel = '<text x="{0}" y="570" font-size="15" text-anchor="middle">{1}</text>\n'
ylabel = '<text x="90" y="{0}" font-size="16" text-anchor="end">{1}</text>\n'
xlabelf = '<text x="475" y="590" font-size="15" text-anchor="middle">{0}</text>\n'
ltitle = '<text x="100" y="35" font-size="16" text-anchor="start">{0}</text>\n'
ctitle = '<text x="475" y="34" font-size="18" text-anchor="middle">{0}</text>\n'
rtitle = '<text x="850" y="35" font-size="16" text-anchor="end">{0}</text>\n'
ylabelf = """<g transform="translate(100, 300)">
 <g transform="rotate(-90)">
 <text x="0" y="-60" font-size="16" text-anchor="middle">{0}</text>
 </g>
</g>
"""

def ylimits(x):
  ll = [2, 3, 4, 5, 6, 8, 10, 15]
  m = 1
  size = 0
  while True:
    for i in ll:
      if i * m > x:
        size = i
        lim = i * m
        break
    if size:
      break
    else:
      m *= 10
  if size in [3, 6]:
    if lim == 3:
      divs = 3
    else:
      divs = 6
  elif size in [4, 8]:
    divs = 4
  else:
    if lim == 2:
      divs = 2
    else:
      divs = 5
  return divs, lim

def mkxlgraph(game, xls, xlcounts):
  xlgraph = open("{0}/xl-{1}.svg".format(svgpath, game.uname), "w")
  xlgraph.write(dochead)
  xlgraph.write(stylesheet.format("0000ff"))
  xlgraph.write(framerect)
  xldivs, xlmax = ylimits(max(xlcounts))
  scale = 500 / xlmax
  for xl, count in zip(xls, xlcounts):
    barx = xl * 50 + 60
    barh = round(scale * count)
    bary = 550 - barh
    xlgraph.write(barstr.format(30, barh, barx, bary))
    xlgraph.write(xllabel.format(barx + 15, xl))
  for yl in range(xldivs + 1):
    labeln = int(xlmax * yl / xldivs)
    labelh = 550 + 8 - 500 * yl / xldivs
    xlgraph.write(ylabel.format(labelh, labeln))
  xlgraph.write(xlabelf.format("Experience level"))
  xlgraph.write(ylabelf.format("# of games"))
  xlgraph.write(ltitle.format(sitename))
  xlgraph.write(ctitle.format(game.name))
  xlgraph.write(rtitle.format(timestr))
  xlgraph.write('</svg>\n')
  xlgraph.close()
  return

def mkscoregraph(game, scoreblocks, scorecounts):
  if isinstance(game, rlgall.ARogueGame):
    scorewidth = 1500
  else:
    scorewidth = 1000
  scoregraph = open("{0}/score-{1}.svg".format(svgpath, game.uname), "w")
  scoregraph.write(dochead)
  scoregraph.write(stylesheet.format("ffff00"))
  scoregraph.write(framerect)
  scoredivs, scoremax = ylimits(max(scorecounts))
  scale = 500 / scoremax
  for block, count in zip(scoreblocks, scorecounts):
    barx = block * 75 + 100
    barh = round(scale * count)
    bary = 550 - barh
    scoregraph.write(barstr.format(75, barh, barx, bary))
    scoregraph.write(xllabel.format(barx, block * scorewidth))
  for yl in range(scoredivs + 1):
    labeln = int(scoremax * yl / scoredivs)
    labelh = 550 + 8 - 500 * yl / scoredivs
    scoregraph.write(ylabel.format(labelh, labeln))
  scoregraph.write(xlabelf.format("Score"))
  scoregraph.write(ylabelf.format("# of games"))
  scoregraph.write(ltitle.format(sitename))
  scoregraph.write(ctitle.format(game.name))
  scoregraph.write(rtitle.format(timestr))
  scoregraph.write('</svg>\n')
  scoregraph.close()
  return

def mkdeepgraph(game, deeps, deepcounts):
  deepgraph = open("{0}/deep-{1}.svg".format(svgpath, game.uname), "w")
  deepgraph.write(dochead)
  deepgraph.write(stylesheet.format("808000"))
  deepgraph.write(framerect)
  deepdivs, deepmax = ylimits(max(deepcounts))
  scale = 500 / deepmax
  for lev, count in zip(deeps, deepcounts):
    barx = lev * 25 + 75
    barh = round(scale * count)
    bary = 550 - barh
    deepgraph.write(barstr.format(25, barh, barx, bary))
    if lev % 3 == 0:
      deepgraph.write(xllabel.format(barx + 12.5, lev))
  for yl in range(deepdivs + 1):
    labeln = int(deepmax * yl / deepdivs)
    labelh = 550 + 8 - 500 * yl / deepdivs
    deepgraph.write(ylabel.format(labelh, labeln))
  deepgraph.write(xlabelf.format("Deepest dungeon level"))
  deepgraph.write(ylabelf.format("# of games"))
  deepgraph.write(ltitle.format(sitename))
  deepgraph.write(ctitle.format(game.name))
  deepgraph.write(rtitle.format(timestr))
  deepgraph.write('</svg>\n')
  deepgraph.close()
  return

con = psycopg2.connect("dbname=rlg")
cur = con.cursor()

for game in rlgall.gamelist:
  xlq = "SELECT count(*) FROM {0} WHERE xl = %s;".format(game.uname)
  scrq = "SELECT count(*) FROM {0} WHERE score >= %s AND score < %s;".format(game.uname)
  deepq = "SELECT count(*) FROM {0} WHERE maxdepth = %s;".format(game.uname)
  xls = range(1, 16)
  scoreblocks = range(10)
  deeps = range(1, 31)
  xlcounts = []
  scorecounts = []
  deepcounts = []
  if isinstance(game, rlgall.ARogueGame):
    scorewidth = 1500
  else:
    scorewidth = 1000
  for xl in xls:
    cur.execute(xlq, [xl])
    xlcounts.append(cur.fetchone()[0])
  for sn in scoreblocks:
    lscore = sn * scorewidth
    if sn == 9:
      hscore = scorewidth * 32
    else:
      hscore = (sn + 1) * scorewidth
    cur.execute(scrq, (lscore, hscore))
    scorecounts.append(cur.fetchone()[0])
  for lev in deeps:
    cur.execute(deepq, [lev])
    deepcounts.append(cur.fetchone()[0])
  mkxlgraph(game, xls, xlcounts)
  mkscoregraph(game, scoreblocks, scorecounts)
  mkdeepgraph(game, deeps, deepcounts)

cur.close()
con.close()
exit()