rogue3: add the option of logging all games to a text file
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5 changed files with 86 additions and 1 deletions
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@ -443,6 +443,7 @@ extern int inpack; /* Number of things in pack */
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extern int jump; /* Show running as series of jumps */
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extern int lastscore; /* Score before this turn */
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extern int level; /* What level rogue is on */
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extern FILE * logf;
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extern char lvl_mons[27];
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extern struct linked_list * lvl_obj; /* List of objects on this level */
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extern int max_hp; /* Player's max hit points */
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@ -597,6 +598,7 @@ void killed(struct linked_list *item, int pr);
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char * killname(int monst);
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void lengthen(void (*func)(), int xtime);
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void light(coord *cp);
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void log(int amount, int flags, int monst);
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void look(int wakeup);
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void miss(char *er, char *ee);
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void missile(int ydelta, int xdelta);
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