John "Elwin" Edwards
8a4bf37667
Naming items should not use up a turn.
...
This was fixed by adding "after = FALSE;" to the relevant cases in
command().
Rogue V4 and V5 are not affected.
2021-10-31 21:35:53 -04:00
John "Elwin" Edwards
6c3cd116ff
Fix many compiler warnings.
...
There should only be two changes in behavior:
arogue7/fight.c, arogue7/fight.c: a to-hit bonus is now correctly
applied to characters who are not monks instead of monks who are not
empty-handed.
urogue/fight.c: fixed an interaction with the "debug" macro that could
cause the wrong message to be displayed.
2021-04-14 18:55:33 -04:00
John "Elwin" Edwards
6badae1890
rogue3, srogue: showing the version should not take a turn.
2012-05-24 05:10:38 +00:00
John "Elwin" Edwards
1d8ea533bd
Make sure the score list appears in all situations.
2010-12-07 16:46:07 +00:00
John "Elwin" Edwards
acb1a4fce9
More conflict. Change log to writelog.
2009-11-10 23:46:48 +00:00
John "Elwin" Edwards
bd3b2e4e53
rogue3: add the option of logging all games to a text file
2009-11-10 22:38:46 +00:00
John "Elwin" Edwards
bcc2abe517
Allow wizard mode to be compiled out
2009-10-24 14:50:44 +00:00
John "Elwin" Edwards
9f9abbf368
Make sure all output appears when exiting
2009-10-23 01:38:53 +00:00
John "Elwin" Edwards
de9a05892e
Rest on '.' instead of ' ', like all the other roguelikes
2009-10-15 01:22:54 +00:00
John "Elwin" Edwards
4662bbf65b
Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
2009-10-13 13:33:34 +00:00