Commit graph

9 commits

Author SHA1 Message Date
John "Elwin" Edwards
bc5b26fece srogue: open the score and log files when the program starts.
Super-Rogue can now use the same privilege-dropping scheme as the other
games.
2015-08-01 15:12:11 -04:00
John "Elwin" Edwards
791df4324f srogue: use functions from mdport.c.
Shell escape, passwd entries, terminal settings, and most signal
handling is now done with the more portable md_* functions.
2014-04-30 14:46:30 -07:00
John "Elwin" Edwards
67ec840c3c Don't truncate player name in savefile name or log message.
The player name is stored in whoami[], which is length 80 in most games
(1024 in rogue5).  Only the first 10 chars were used to create
file_name, because that buffer is the same length.  Increasing the size
of file_name to 256 permits using all of whoami.

The name is also no longer truncated to 20 chars when writing the log.

All games should now be able to handle 79-character names without
collisions.  Anything more would break save compatibility.
2014-03-23 21:27:14 -07:00
John "Elwin" Edwards
35a6ab583c srogue: begin porting to autoconf.
Super-Rogue can now be built with './configure && make', though
'make install' does not work yet, and there may be problems with
portability.
2013-09-01 20:50:52 -07:00
John "Elwin" Edwards
5114a73d41 srogue: include missing headers. 2012-01-27 17:29:30 +00:00
John "Elwin" Edwards
0195eba9bb srogue: move default locations to /var. 2012-01-24 18:30:17 +00:00
John "Elwin" Edwards
1d8ea533bd Make sure the score list appears in all situations. 2010-12-07 16:46:07 +00:00
John "Elwin" Edwards
07b5ea7c50 srogue: add logging. 2010-12-04 14:45:38 +00:00
John "Elwin" Edwards
ce4b930551 Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490) 2010-11-25 12:21:41 +00:00