Mercurial > hg > early-roguelike
annotate urogue/main.c @ 259:096d3cfd9afd
UltraRogue: add the -n option.
author | John "Elwin" Edwards |
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date | Thu, 09 Feb 2017 16:29:45 -0500 |
parents | c495a4f288c6 |
children | 08057be02f47 |
rev | line source |
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1 /* |
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2 main.c - setup code |
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3 |
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4 UltraRogue: The Ultimate Adventure in the Dungeons of Doom |
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5 Copyright (C) 1985, 1986, 1992, 1993, 1995 Herb Chong |
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6 All rights reserved. |
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7 |
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8 Based on "Advanced Rogue" |
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9 Copyright (C) 1984, 1985 Michael Morgan, Ken Dalka |
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10 All rights reserved. |
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11 |
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12 Based on "Rogue: Exploring the Dungeons of Doom" |
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13 Copyright (C) 1980, 1981 Michael Toy, Ken Arnold and Glenn Wichman |
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14 All rights reserved. |
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15 |
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16 See the file LICENSE.TXT for full copyright and licensing information. |
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17 */ |
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18 |
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19 #define _ALL_SOURCE |
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20 |
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21 #include <time.h> |
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22 #include <stdlib.h> |
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23 #include <string.h> |
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24 #include <signal.h> |
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25 #include <stdlib.h> |
259 | 26 #include <errno.h> |
256
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27 #include "rogue.h" |
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28 |
259 | 29 #define SAVEDIR "." |
30 | |
256
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31 FILE *fd_score = NULL; |
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32 |
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33 /* Command line options */ |
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34 |
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35 int prscore; /* Print scores */ |
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36 int prversion; /* Print version info */ |
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37 |
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38 int |
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39 main(int argc, char *argv[]) |
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40 { |
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41 int x; |
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42 char *env; |
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43 time_t lowtime; |
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44 time_t now; |
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45 int rflag = 0; |
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46 char *nm; |
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47 float scale; |
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48 |
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49 for (x = 1; x < argc; x++) |
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50 { |
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51 if (argv[x][0] != '-') |
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52 break; |
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53 |
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54 switch (argv[x][1]) |
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55 { |
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56 case 's': |
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57 prscore = TRUE; |
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58 break; |
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59 |
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60 case 'v': |
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61 prversion = TRUE; |
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62 break; |
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63 |
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64 case 'r': |
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65 rflag = TRUE; |
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66 break; |
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67 |
259 | 68 #ifdef SAVEDIR |
69 case 'n': | |
70 if (x + 1 < argc) { | |
71 use_savedir = TRUE; | |
72 x++; | |
73 // Set rogue's name to the next argument | |
74 strncpy(whoami, argv[x], 2*LINELEN); | |
75 whoami[2*LINELEN - 1] = '\0'; | |
76 // And set up the savefile name | |
77 snprintf(file_name, 2*LINELEN, "%s/%d-%.80s.ursav", SAVEDIR, | |
78 md_getuid(), whoami); | |
79 } | |
80 break; | |
81 #endif | |
82 | |
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83 default: |
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84 fprintf(stderr,"%s: Unknown option '%c'.\n",argv[0],argv[x][1]); |
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85 exit(1); |
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86 } |
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87 } |
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88 |
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89 if (!rflag) |
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90 { |
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91 argc -= (x - 1); |
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92 argv += (x - 1); |
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93 } |
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94 |
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95 /* Get default score file */ |
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96 |
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97 strcpy(score_file, "urogue.scr"); |
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98 |
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99 fd_score = fopen(score_file, "r+"); |
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100 |
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101 if (fd_score == NULL) |
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102 fd_score = fopen(score_file, "a+"); |
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103 |
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104 if ((env = getenv("OPTIONS")) != NULL) |
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105 parse_opts(env); |
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106 |
259 | 107 if (!use_savedir) { |
108 nm = getenv("USER"); | |
256
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109 |
259 | 110 if (nm != NULL) |
111 strcpy(whoami,nm); | |
112 else | |
113 strcpy(whoami,"anonymous"); | |
114 } | |
256
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115 |
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116 lowtime = time(&now); |
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117 |
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118 dnum = (wizard && getenv("SEED") != NULL ? atoi( getenv("SEED")) : (int)lowtime); |
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119 |
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120 ur_srandom(dnum); |
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121 |
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122 if (env == NULL || fruit[0] == '\0') |
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123 { |
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124 static const char *funfruit[] = |
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125 { |
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126 "candleberry", "caprifig", "dewberry", "elderberry", |
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127 "gooseberry", "guanabana", "hagberry", "ilama", "imbu", |
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128 "jaboticaba", "jujube", "litchi", "mombin", "pitanga", |
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129 "prickly pear", "rambutan", "sapodilla", "soursop", |
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130 "sweetsop", "whortleberry" |
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131 }; |
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132 |
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133 strcpy(fruit, funfruit[rnd(sizeof(funfruit) / sizeof(funfruit[0]))]); |
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134 } |
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135 |
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136 /* put a copy of fruit in the right place */ |
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137 |
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138 fd_data[1].mi_name = md_strdup(fruit); |
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139 |
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140 /* print scores */ |
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141 |
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142 if (prscore) |
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143 { |
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144 waswizard = TRUE; |
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145 score(0L, 0, SCOREIT, 0); |
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146 exit(0); |
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147 } |
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148 |
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149 /* check for version option */ |
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150 |
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151 if (prversion) |
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152 { |
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153 printf("UltraRogue Version %s.\n", release); |
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154 exit(0); |
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155 } |
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156 |
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157 if (wizard) |
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158 printf("Hello %s, welcome to dungeon #%d", whoami, dnum); |
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159 else |
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160 printf("Hello %s, just a moment while I dig the dungeon...", whoami); |
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161 |
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162 mem_debug(2); |
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163 mem_tracking(1); |
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164 |
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165 fflush(stdout); |
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166 |
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167 init_things(); /* Set up probabilities of things */ |
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168 init_fd(); /* Set up food probabilities */ |
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169 init_colors(); /* Set up colors of potions */ |
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170 init_stones(); /* Set up stone settings of rings */ |
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171 init_materials(); /* Set up materials of wands */ |
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172 initscr(); /* Start up cursor package */ |
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173 refresh(); |
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174 init_names(); /* Set up names of scrolls */ |
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175 cbreak(); |
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176 crmode(); /* Cbreak mode */ |
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177 noecho(); /* Echo off */ |
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178 nonl(); |
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179 |
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180 scale = (float) (LINES * COLS) / (80.0F * 25.0F); /* get food right for */ |
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181 /* different screen sizes */ |
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182 |
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183 food_left = (int) (food_left * scale); |
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184 |
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185 /* Set up windows */ |
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186 |
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187 cw = newwin(LINES, COLS, 0, 0); |
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188 mw = newwin(LINES, COLS, 0, 0); |
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189 hw = newwin(LINES, COLS, 0, 0); |
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190 |
259 | 191 if (use_savedir) { |
192 if (!restore(file_name)) | |
193 exit(1); | |
194 } | |
195 else if (argc == 2 && argv[1][0] != '\0' && !restore(argv[1])) | |
256
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196 /* Note: restore returns on error only */ |
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197 exit(1); |
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198 |
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199 waswizard = wizard; /* set wizard flags */ |
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200 |
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201 init_player(); /* look up things and outfit pack */ |
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202 |
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203 resurrect = pstats.s_const; |
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204 init_exp(); /* set first experience level change */ |
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205 init_flags(); /* set initial flags */ |
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206 wclear(hw); |
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207 wrefresh(hw); |
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208 new_level(POSTLEV,0); /* Draw current level */ |
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209 |
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210 /* Start up daemons and fuses */ |
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211 |
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212 start_daemon(DAEMON_DOCTOR, &player, AFTER); |
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213 |
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214 light_fuse(FUSE_SWANDER, 0, WANDERTIME, AFTER); |
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215 |
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216 start_daemon(DAEMON_STOMACH, 0, AFTER); |
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217 start_daemon(DAEMON_RUNNERS, 0, AFTER); |
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218 |
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219 char_type = player.t_ctype; |
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220 player.t_oldpos = hero; |
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221 oldrp = roomin(hero); |
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222 after = TRUE; |
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223 |
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224 signal(SIGINT, quit_handler); |
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225 |
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226 while(playing) |
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227 { |
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228 do_daemons(BEFORE); |
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229 do_fuses(BEFORE); |
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230 |
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231 command(); /* Command execution */ |
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232 |
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233 if (after) |
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234 do_after_effects(); |
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235 } |
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236 |
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237 fatal(""); |
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238 |
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239 return(0); |
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240 } |
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241 |
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242 /* |
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243 fatal() |
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244 Exit the program, printing a message. |
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245 */ |
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246 |
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247 void |
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248 fatal(char *s) |
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249 { |
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250 clear(); |
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251 move(LINES - 2, 0); |
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252 printw("%s", s); |
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253 wrefresh(stdscr); |
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254 endwin(); |
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255 printf("\n"); /* So the cursor doesn't stop at the end of the line */ |
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256 exit(100); |
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257 } |
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258 |
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259 /* |
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260 rnd() |
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261 Pick a very random number. |
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262 */ |
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263 |
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264 unsigned char |
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265 ucrnd(unsigned char range) |
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266 { |
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267 return (unsigned char)(range <= 0 ? 0 : (ur_random() & 0x7fffffffL) % range); |
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268 } |
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269 |
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270 short |
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271 srnd(short range) |
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272 { |
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273 return (short)(range <= 0 ? 0 : (ur_random() & 0x7fffffffL) % range); |
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274 } |
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275 |
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276 int |
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277 rnd(int range) |
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278 { |
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279 return (range <= 0 ? 0 : (ur_random() & 0x7fffffffL) % range); |
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280 } |
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281 |
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282 unsigned long |
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283 ulrnd(unsigned long range) |
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284 { |
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285 return(range <= 0 ? 0 : (ur_random() & 0x7fffffffL) % range); |
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286 } |
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287 |
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288 /* |
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289 roll() |
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290 roll a number of dice |
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291 */ |
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292 |
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293 int |
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294 roll(int number, int sides) |
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295 { |
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296 int dtotal = 0; |
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297 |
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298 while (number--) |
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299 dtotal += rnd(sides) + 1; |
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300 |
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301 return(dtotal); |
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302 } |