Mercurial > hg > early-roguelike
annotate rogue4/save.c @ 215:1b73a8641b37
rogue4: fix most GCC5 warnings.
Converting all function definitions to ANSI style accounts for most of
the change. This has exposed other problems, such as daemons not
actually being their stated type, that will require more careful
solutions.
author | John "Elwin" Edwards |
---|---|
date | Wed, 27 Jan 2016 19:41:05 -0500 |
parents | 1fe660009fd3 |
children | 3d4252fa2ed3 |
rev | line source |
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12
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1 /* |
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2 * save and restore routines |
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3 * |
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4 * @(#)save.c 4.15 (Berkeley) 5/10/82 |
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5 * |
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6 * Rogue: Exploring the Dungeons of Doom |
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7 * Copyright (C) 1980, 1981, 1982 Michael Toy, Ken Arnold and Glenn Wichman |
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8 * All rights reserved. |
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9 * |
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10 * See the file LICENSE.TXT for full copyright and licensing information. |
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11 */ |
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12 |
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13 #include <curses.h> |
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14 #include <sys/types.h> |
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15 #include <sys/stat.h> |
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16 #include <errno.h> |
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17 #include <string.h> |
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18 #include <stdlib.h> |
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19 #define KERNEL |
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20 #include <signal.h> |
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21 #undef KERNEL |
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22 #include "rogue.h" |
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23 |
215 | 24 void save_file(FILE *savef); |
25 extern int rs_save_file(FILE *savef); | |
26 extern int rs_restore_file(int inf); | |
27 | |
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28 typedef struct stat STAT; |
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29 |
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30 extern char version[], encstr[]; |
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31 extern bool _endwin; |
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32 |
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33 STAT sbuf; |
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34 |
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35 /* |
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36 * save_game: |
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37 * Implement the "save game" command |
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38 */ |
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39 /* This has to be cleaned up, these goto's are annoying. */ |
215 | 40 bool |
41 save_game(void) | |
12
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42 { |
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43 register FILE *savef; |
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44 register int c; |
112
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45 char buf[256]; |
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46 |
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47 /* |
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48 * get file name |
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49 */ |
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50 mpos = 0; |
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51 over: |
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52 if (file_name[0] != '\0') |
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53 { |
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54 for (;;) |
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55 { |
30 | 56 if (use_savedir) |
57 msg("Save game? "); | |
58 else | |
59 msg("save file (%s)? ", file_name); | |
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60 c = getchar(); |
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61 mpos = 0; |
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62 if (c == ESCAPE) |
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63 { |
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64 msg(""); |
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65 return FALSE; |
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66 } |
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67 else if (c == 'n' || c == 'N' || c == 'y' || c == 'Y') |
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68 break; |
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69 else |
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70 msg("please answer Y or N"); |
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71 } |
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72 if (c == 'y' || c == 'Y') |
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73 { |
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74 strcpy(buf, file_name); |
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75 goto gotfile; |
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76 } |
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77 } |
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78 |
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79 if (use_savedir) |
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80 { |
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81 /* You can't change the savefile if you're using the system |
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82 savedir, because that means you have privileges. */ |
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83 msg(""); |
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84 return FALSE; |
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85 } |
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86 |
12
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87 do |
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88 { |
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89 mpos = 0; |
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90 msg("file name: "); |
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91 buf[0] = '\0'; |
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92 if (get_str(buf, stdscr) == QUIT) |
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93 { |
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94 quit: |
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95 msg(""); |
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96 return FALSE; |
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97 } |
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98 mpos = 0; |
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99 gotfile: |
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100 /* |
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101 * test to see if the file exists |
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102 */ |
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103 if (stat(buf, &sbuf) >= 0) |
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104 { |
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105 for (;;) |
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106 { |
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107 msg("File exists. Do you wish to overwrite it?"); |
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108 mpos = 0; |
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109 if ((c = readchar()) == ESCAPE) |
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110 goto quit; |
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111 if (c == 'y' || c == 'Y') |
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112 break; |
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113 else if (c == 'n' || c == 'N') |
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114 goto over; |
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115 else |
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116 msg("Please answer Y or N"); |
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117 } |
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118 msg("file name: %s", buf); |
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119 } |
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120 strcpy(file_name, buf); |
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121 if ((savef = fopen(file_name, "w")) == NULL) |
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122 { |
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123 msg(strerror(errno)); /* fake perror() */ |
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124 if (use_savedir) |
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125 return FALSE; |
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126 } |
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127 } while (savef == NULL); |
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128 |
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129 /* |
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130 * write out encrpyted file (after a stat) |
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131 * The fwrite is to force allocation of the buffer before the write |
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132 */ |
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133 save_file(savef); |
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134 return TRUE; |
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135 } |
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136 |
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137 /* |
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138 * auto_save: |
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139 * Automatically save a file. This is used if a HUP signal is |
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140 * recieved |
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141 */ |
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142 void |
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143 auto_save(int sig) |
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144 { |
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145 register FILE *savef; |
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146 |
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147 md_ignore_signals(); |
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148 |
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149 if (file_name[0] != '\0' && (savef = fopen(file_name, "w")) != NULL) |
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150 save_file(savef); |
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151 endwin(); |
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152 exit(1); |
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153 } |
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154 |
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155 /* |
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156 * save_file: |
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157 * Write the saved game on the file |
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158 */ |
215 | 159 void |
160 save_file(FILE *savef) | |
12
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161 { |
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162 int slines = LINES; |
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163 int scols = COLS; |
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164 |
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165 /* |
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166 * close any open score file |
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167 */ |
182
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168 if (fd >= 0) { |
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169 close(fd); |
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170 fd = -1; |
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171 } |
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172 move(LINES-1, 0); |
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173 refresh(); |
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174 fstat(md_fileno(savef), &sbuf); |
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175 /* |
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176 * DO NOT DELETE. This forces stdio to allocate the output buffer |
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177 * so that malloc doesn't get confused on restart |
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178 */ |
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179 fwrite("junk", 1, 5, savef); |
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180 |
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181 fseek(savef, 0L, 0); |
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182 |
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183 encwrite(version,strlen(version)+1,savef); |
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184 encwrite(&slines,sizeof(slines),savef); |
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185 encwrite(&scols,sizeof(scols),savef); |
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186 msg(""); |
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187 rs_save_file(savef); |
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188 |
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189 fclose(savef); |
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190 } |
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191 |
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192 /* |
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193 * restore: |
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194 * Restore a saved game from a file with elaborate checks for file |
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195 * integrity from cheaters |
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196 */ |
215 | 197 bool |
198 restore(char *file, char **envp) | |
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199 { |
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200 register int inf; |
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201 register bool syml; |
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202 extern char **environ; |
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203 char buf[MAXSTR]; |
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204 STAT sbuf2; |
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205 int slines, scols; |
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206 |
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207 if (strcmp(file, "-r") == 0) |
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208 file = file_name; |
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209 |
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210 #ifdef SIGTSTP |
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211 /* |
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212 * If a process can be suspended, this code wouldn't work |
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213 */ |
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214 signal(SIGTSTP, SIG_IGN); |
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215 #endif |
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216 |
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217 if ((inf = open(file, 0)) < 0) |
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218 { |
13 | 219 if (use_savedir && errno == ENOENT) |
220 { | |
221 /* We're using a system savefile which doesn't exist. | |
222 This isn't a fatal error, it means start a new game. */ | |
223 return TRUE; | |
224 } | |
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225 perror(file); |
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226 return FALSE; |
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227 } |
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228 |
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229 fflush(stdout); |
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230 encread(buf, strlen(version) + 1, inf); |
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231 if (strcmp(buf, version) != 0) |
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232 { |
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233 printf("Sorry, saved game is out of date.\n"); |
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234 return FALSE; |
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235 } |
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236 |
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237 fstat(inf, &sbuf2); |
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238 fflush(stdout); |
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239 syml = issymlink(file); |
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240 |
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241 fflush(stdout); |
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242 |
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243 encread(&slines,sizeof(slines),inf); |
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244 encread(&scols,sizeof(scols),inf); |
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245 |
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246 /* |
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247 * we do not close the file so that we will have a hold of the |
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248 * inode for as long as possible |
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249 */ |
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250 |
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251 initscr(); |
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252 |
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253 if (slines > LINES) |
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254 { |
85
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255 endwin(); |
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256 printf("Sorry, original game was played on a screen with %d lines.\n",slines); |
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257 printf("Current screen only has %d lines. Unable to restore game\n",LINES); |
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258 return(FALSE); |
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259 } |
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260 |
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261 if (scols > COLS) |
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262 { |
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263 endwin(); |
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264 printf("Sorry, original game was played on a screen with %d columns.\n",scols); |
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265 printf("Current screen only has %d columns. Unable to restore game\n",COLS); |
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266 return(FALSE); |
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267 } |
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268 |
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269 hw = newwin(LINES, COLS, 0, 0); |
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270 keypad(stdscr,1); |
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271 |
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272 mpos = 0; |
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273 mvprintw(0, 0, "%s: %s", file, ctime(&sbuf2.st_mtime)); |
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274 |
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275 if (rs_restore_file(inf) == FALSE) |
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276 { |
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277 endwin(); |
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278 printf("Cannot restore file\n"); |
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279 return(FALSE); |
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280 } |
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281 |
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282 if ( |
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283 #ifdef WIZARD |
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284 !wizard && |
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285 #endif |
123
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286 md_unlink_open_file(file, inf) < 0) |
84
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287 { |
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288 endwin(); |
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289 printf("Cannot unlink file\n"); |
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290 return FALSE; |
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291 } |
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292 |
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293 /* |
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294 * defeat multiple restarting from the same place |
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295 */ |
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296 #ifdef WIZARD |
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297 if (!wizard) |
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298 #endif |
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299 if (sbuf2.st_nlink != 1 || syml) |
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300 { |
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301 endwin(); |
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302 printf("Cannot restore from a linked file\n"); |
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303 return FALSE; |
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304 } |
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305 |
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306 if (pstats.s_hpt <= 0) { |
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307 endwin(); |
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308 printf("This character is already dead.\n"); |
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309 return FALSE; |
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310 } |
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311 |
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312 #ifdef SIGTSTP |
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313 signal(SIGTSTP, tstp); |
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314 #endif |
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315 environ = envp; |
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316 strcpy(file_name, file); |
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317 setup(); |
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318 clearok(curscr, TRUE); |
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319 touchwin(stdscr); |
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320 srand(getpid()); |
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321 msg("file name: %s", file); |
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322 status(); |
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323 playit(); |
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324 return 0; |
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325 } |
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326 |
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327 /* |
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328 * encwrite: |
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329 * Perform an encrypted write |
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330 */ |
215 | 331 void |
332 encwrite(void *starta, int size, FILE *outf) | |
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333 { |
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334 register char *ep; |
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335 register char *start = (char *) starta; |
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336 ep = encstr; |
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337 |
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338 while (size--) |
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339 { |
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340 putc(*start++ ^ *ep++, outf); |
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341 if (*ep == '\0') |
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342 ep = encstr; |
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343 } |
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344 } |
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345 |
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346 /* |
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347 * encread: |
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348 * Perform an encrypted read |
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349 */ |
215 | 350 int |
351 encread(void *starta, int size, int inf) | |
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352 { |
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353 register char *ep; |
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354 register int read_size; |
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355 register char *start = (char *) starta; |
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356 |
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357 if ((read_size = read(inf, start, size)) == -1 || read_size == 0) |
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358 return read_size; |
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359 |
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360 ep = encstr; |
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361 |
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362 while (size--) |
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363 { |
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364 *start++ ^= *ep++; |
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365 if (*ep == '\0') |
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366 ep = encstr; |
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367 } |
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368 |
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369 return read_size; |
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370 } |