Mercurial > hg > early-roguelike
annotate srogue/main.c @ 239:837044d2c362
Merge the GCC5 and build fix branches.
This fixes all warnings produced by GCC 5, except the ones related to
system functions. Those could be fixed by including the proper headers,
but it would be better to replace the system-dependent code with
functions from mdport.c.
author | John "Elwin" Edwards |
---|---|
date | Fri, 11 Mar 2016 19:47:52 -0500 |
parents | b922f66acf4d |
children | 3d4252fa2ed3 |
rev | line source |
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1 /* |
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2 * Rogue |
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3 * Exploring the dungeons of doom |
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4 * |
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5 * @(#)main.c 9.0 (rdk) 7/17/84 |
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6 * |
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7 * Super-Rogue |
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8 * Copyright (C) 1984 Robert D. Kindelberger |
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9 * All rights reserved. |
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10 * |
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11 * Based on "Rogue: Exploring the Dungeons of Doom" |
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12 * Copyright (C) 1980, 1981 Michael Toy, Ken Arnold and Glenn Wichman |
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13 * All rights reserved. |
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14 * |
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15 * See the file LICENSE.TXT for full copyright and licensing information. |
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16 */ |
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17 |
60 | 18 #include <stdlib.h> |
19 #include <string.h> | |
36
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20 #include <time.h> |
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21 #include <fcntl.h> |
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22 #include <stdio.h> |
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23 #include <limits.h> |
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24 #include <sys/stat.h> |
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25 #include "rogue.h" |
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26 |
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27 #ifdef ATT |
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28 #include <time.h> |
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29 #endif |
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30 |
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31 #ifdef BSD |
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32 #include <sys/time.h> |
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33 #endif |
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34 |
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35 #include "rogue.ext" |
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36 |
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37 char *roguehome(void); |
173
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38 void open_records(void); |
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39 |
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40 extern int scorefd; |
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41 extern FILE *logfile; |
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42 |
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43 int |
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44 main(int argc, char *argv[], char *envp[]) |
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45 { |
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46 register char *env; |
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47 register struct linked_list *item; |
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48 register struct object *obj; |
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49 char alldone, wpt; |
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50 char *getpass(), *xcrypt(), *strrchr(); |
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51 int lowtime; |
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52 time_t now; |
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53 char *homedir = roguehome(); |
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54 |
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55 md_init(); |
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56 |
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57 if (homedir == NULL) |
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58 homedir = ""; |
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59 |
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60 playuid = md_getuid(); |
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61 playgid = md_getgid(); |
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62 |
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63 /* check for print-score option */ |
37 | 64 #ifdef SCOREFILE |
65 strncpy(scorefile, SCOREFILE, LINLEN); | |
66 scorefile[LINLEN - 1] = '\0'; | |
67 #else | |
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68 |
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69 strncpy(scorefile, homedir, LINLEN-11); |
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70 if (scorefile[LINLEN-12] != '\0') |
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71 scorefile[0] = '\0'; |
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72 |
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73 if (*scorefile) |
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74 strcat(scorefile,"/"); |
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75 strcat(scorefile, "srogue.scr"); |
37 | 76 #endif |
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77 open_records(); |
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78 |
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79 if(argc >= 2 && strcmp(argv[1], "-s") == 0) |
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80 { |
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81 showtop(0); |
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82 exit(0); |
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83 } |
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84 |
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85 #ifdef WIZARD |
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86 if (argc >= 2 && author() && strcmp(argv[1],"-a") == 0) |
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87 { |
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88 wizard = TRUE; |
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89 argv++; |
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90 argc--; |
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91 } |
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92 |
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93 /* Check to see if he is a wizard */ |
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94 |
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95 if (argc >= 2 && strcmp(argv[1],"-w") == 0) |
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96 { |
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97 if (strcmp(PASSWD, xcrypt(getpass(wizstr),"mT")) == 0) |
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98 { |
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99 wizard = TRUE; |
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100 argv++; |
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101 argc--; |
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102 } |
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103 } |
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104 #endif |
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105 time(&now); |
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106 lowtime = (int) now; |
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107 |
37 | 108 #ifdef SAVEDIR |
109 if (argc >= 3 && !strcmp(argv[1], "-n")) { | |
110 strncpy(whoami, argv[2], LINLEN); | |
111 whoami[LINLEN - 1] = '\0'; | |
112 use_savedir = TRUE; | |
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113 if (snprintf(file_name, 256, "%s/%d-%s.srsav", SAVEDIR, |
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114 playuid, whoami) >= 256) { |
37 | 115 /* Just in case it doesn't fit */ |
116 strcpy(file_name, "srogue.save"); | |
117 use_savedir = FALSE; | |
118 } | |
119 } | |
120 #endif | |
121 | |
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122 if (!use_savedir) |
174 | 123 md_normaluser(); |
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124 |
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125 /* get home and options from environment */ |
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126 |
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127 if ((env = getenv("HOME")) != NULL) |
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128 strcpy(home, env); |
119 | 129 else { |
130 strncpy(home, md_gethomedir(), LINLEN); | |
131 if (home[LINLEN-1] != '\0') | |
132 home[0] = '\0'; | |
133 } | |
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134 |
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135 if (strcmp(home,"/") == 0) |
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136 home[0] = '\0'; |
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137 |
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138 if ((strlen(home) > 0) && (home[strlen(home)-1] != '/')) |
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139 strcat(home, "/"); |
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140 |
37 | 141 if (!use_savedir) { |
142 strcpy(file_name, home); | |
143 strcat(file_name, "srogue.sav"); | |
144 } | |
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145 |
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146 if ((env = getenv("ROGUEOPTS")) != NULL) |
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147 parse_opts(env); |
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148 |
37 | 149 if (!use_savedir && (env == NULL || whoami[0] == '\0')) |
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150 { |
119 | 151 strucpy(whoami, md_getusername(), strlen(md_getusername())); |
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152 } |
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153 |
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154 if (env == NULL || fruit[0] == '\0') |
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155 strcpy(fruit, "juicy-fruit"); |
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156 |
37 | 157 if (use_savedir) |
158 { | |
159 /* restore() won't return if the restore succeeded. If | |
160 * file_name doesn't exist, it will return TRUE. In that | |
161 * case, start a new game. */ | |
162 if (!restore(file_name, envp)) | |
163 exit(1); | |
164 } | |
165 else if (argc == 2) | |
36
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166 if(!restore(argv[1], envp)) /* NOTE: NEVER RETURNS */ |
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167 exit(1); |
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168 |
37 | 169 /* START NEW GAME */ |
170 | |
36
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171 dnum = (wizard && getenv("SEED") != NULL ? |
192
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189
diff
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172 atoi(getenv("SEED")) : lowtime + md_getpid()); |
36
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173 |
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174 if(wizard) |
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175 printf("Hello %s, welcome to dungeon #%d\n", whoami, dnum); |
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176 else |
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177 printf("Hello %s, One moment while I open the door to the dungeon...\n", whoami); |
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178 |
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179 fflush(stdout); |
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180 seed = dnum; |
121
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120
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181 md_srandom(seed); /* init rnd number gen */ |
36
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182 |
119 | 183 md_onsignal_exit(); /* just in case */ |
36
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184 |
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185 init_everything(); |
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186 |
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187 #ifdef __INTERIX |
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188 setenv("TERM","interix"); |
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189 #endif |
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190 |
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191 initscr(); /* Start up cursor package */ |
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192 |
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193 if (strcmp(termname(),"dumb") == 0) |
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194 { |
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195 endwin(); |
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196 printf("ERROR in terminal parameters.\n"); |
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197 printf("Check TERM in environment.\n"); |
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198 byebye(1); |
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199 } |
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200 |
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201 if (LINES < 24 || COLS < 80) { |
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202 endwin(); |
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203 printf("ERROR: screen size too small\n"); |
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204 byebye(1); |
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205 } |
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206 |
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207 if ((whoami == NULL) || (*whoami == '\0') || (strcmp(whoami,"dosuser")==0)) |
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208 { |
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209 echo(); |
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210 mvaddstr(23,2,"Rogue's Name? "); |
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211 wgetnstr(stdscr,whoami,MAXSTR); |
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212 noecho(); |
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213 } |
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214 |
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215 if ((whoami == NULL) || (*whoami == '\0')) |
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216 strcpy(whoami,"Rodney"); |
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217 |
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218 setup(); |
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219 |
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220 /* Set up windows */ |
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221 |
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222 cw = newwin(0, 0, 0, 0); |
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223 mw = newwin(0, 0, 0, 0); |
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224 hw = newwin(0, 0, 0, 0); |
86 | 225 keypad(cw, 1); |
36
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226 waswizard = wizard; |
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227 |
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228 /* Draw current level */ |
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229 |
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230 new_level(NORMLEV); |
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231 |
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232 /* Start up daemons and fuses */ |
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233 |
107 | 234 start_daemon(status, TRUE, BEFORE); |
235 start_daemon(runners, TRUE, AFTER); | |
39 | 236 /* |
237 * These daemons have been moved to AFTER because BEFORE daemons | |
238 * get called every command, even invalid ones. Hopefully this | |
239 * won't break anything. | |
240 */ | |
107 | 241 start_daemon(doctor, TRUE, AFTER); |
242 start_daemon(stomach, TRUE, AFTER); | |
36
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243 fuse(swander, TRUE, WANDERTIME); |
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244 |
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245 /* Give the rogue his weaponry */ |
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246 |
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247 do { |
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248 wpt = pick_one(w_magic); |
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249 switch (wpt) |
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250 { |
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251 case MACE: case SWORD: case TWOSWORD: |
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252 case SPEAR: case TRIDENT: case SPETUM: |
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253 case BARDICHE: case PIKE: case BASWORD: |
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254 case HALBERD: |
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255 alldone = TRUE; |
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256 otherwise: |
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257 alldone = FALSE; |
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258 } |
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259 } while(!alldone); |
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260 |
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261 item = new_thing(FALSE, WEAPON, wpt); |
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262 obj = OBJPTR(item); |
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263 obj->o_hplus = rnd(3); |
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264 obj->o_dplus = rnd(3); |
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265 obj->o_flags = ISKNOW; |
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266 add_pack(item, TRUE); |
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267 cur_weapon = obj; |
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268 |
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269 /* Now a bow */ |
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270 |
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271 item = new_thing(FALSE, WEAPON, BOW); |
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272 obj = OBJPTR(item); |
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273 obj->o_hplus = rnd(3); |
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274 obj->o_dplus = rnd(3); |
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275 obj->o_flags = ISKNOW; |
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276 add_pack(item, TRUE); |
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277 |
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278 /* Now some arrows */ |
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279 |
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280 item = new_thing(FALSE, WEAPON, ARROW); |
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281 obj = OBJPTR(item); |
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282 obj->o_count = 25 + rnd(15); |
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283 obj->o_hplus = rnd(2); |
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284 obj->o_dplus = rnd(2); |
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285 obj->o_flags = ISKNOW; |
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286 add_pack(item, TRUE); |
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287 |
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288 /* And his suit of armor */ |
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289 |
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290 wpt = pick_one(a_magic); |
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291 item = new_thing(FALSE, ARMOR, wpt); |
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292 obj = OBJPTR(item); |
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293 obj->o_flags = ISKNOW; |
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294 obj->o_ac = armors[wpt].a_class - rnd(4); |
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295 cur_armor = obj; |
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296 add_pack(item, TRUE); |
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297 |
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298 /* Give him some food */ |
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299 |
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300 item = new_thing(FALSE, FOOD, 0); |
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301 add_pack(item, TRUE); |
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302 |
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303 playit(); |
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304 } |
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305 |
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306 |
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307 /* |
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308 * endit: |
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309 * Exit the program abnormally. |
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310 */ |
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311 void |
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312 endit(int a) |
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313 { |
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314 fatal("Ok, if you want to exit that badly, I'll have to allow it"); |
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315 } |
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316 |
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317 /* |
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318 * fatal: |
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319 * Exit the program, printing a message. |
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320 */ |
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321 |
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322 void |
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323 fatal(char *s) |
36
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324 { |
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325 clear(); |
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326 refresh(); |
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327 endwin(); |
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328 fprintf(stderr,"%s\n\r",s); |
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329 fflush(stderr); |
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330 byebye(2); |
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331 } |
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332 |
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333 /* |
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334 * byebye: |
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335 * Exit here and reset the users terminal parameters |
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336 * to the way they were when he started |
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337 */ |
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338 |
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339 void |
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340 byebye(int how) |
36
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341 { |
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342 if (!isendwin()) |
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343 endwin(); |
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344 |
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345 exit(how); /* exit like flag says */ |
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346 } |
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347 |
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348 |
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349 /* |
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350 * rnd: |
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351 * Pick a very random number. |
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352 */ |
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353 int |
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354 rnd(int range) |
36
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355 { |
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|
356 reg int wh; |
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357 |
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358 if (range == 0) |
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359 wh = 0; |
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360 else { |
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361 wh = md_random() % range; |
36
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362 wh &= 0x7FFFFFFF; |
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|
363 } |
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364 return wh; |
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|
365 } |
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366 |
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367 /* |
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368 * roll: |
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369 * roll a number of dice |
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370 */ |
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371 int |
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372 roll(int number, int sides) |
36
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373 { |
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374 reg int dtotal = 0; |
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375 |
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376 while(number-- > 0) |
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377 dtotal += rnd(sides)+1; |
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378 return dtotal; |
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379 } |
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|
380 |
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381 |
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|
382 /* |
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|
383 ** setup: Setup signal catching functions |
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|
384 */ |
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|
385 void |
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|
386 setup(void) |
36
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387 { |
119 | 388 md_onsignal_autosave(); |
36
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389 |
42 | 390 nonl(); |
36
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|
391 cbreak(); |
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|
392 noecho(); |
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|
393 } |
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|
394 |
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|
395 /* |
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396 ** playit: The main loop of the program. Loop until the game is over, |
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397 ** refreshing things and looking at the proper times. |
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398 */ |
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|
399 |
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400 void |
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|
401 playit(void) |
36
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402 { |
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|
403 reg char *opts; |
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|
404 |
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|
405 /* parse environment declaration of options */ |
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|
406 |
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|
407 if ((opts = getenv("ROGUEOPTS")) != NULL) |
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|
408 parse_opts(opts); |
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|
409 |
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|
410 player.t_oldpos = hero; |
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|
411 oldrp = roomin(&hero); |
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|
412 nochange = FALSE; |
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|
413 while (playing) |
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|
414 command(); /* Command execution */ |
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|
415 endit(0); |
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|
416 } |
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|
417 |
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|
418 |
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|
419 /* |
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420 ** author: See if a user is an author of the program |
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|
421 */ |
217
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|
422 bool |
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|
423 author(void) |
36
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|
424 { |
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|
425 switch (playuid) { |
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|
426 case 100: |
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|
427 case 0: |
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428 return TRUE; |
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|
429 default: |
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430 return FALSE; |
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|
431 } |
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432 } |
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|
433 |
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|
434 int |
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|
435 directory_exists(char *dirname) |
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|
436 { |
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|
437 struct stat sb; |
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|
438 |
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439 if (stat(dirname, &sb) == 0) /* path exists */ |
189
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440 return ((sb.st_mode & S_IFMT) == S_IFDIR); |
36
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|
441 |
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|
442 return(0); |
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|
443 } |
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444 |
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445 char * |
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446 roguehome(void) |
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447 { |
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448 static char path[LINLEN+16]; |
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449 char *end,*home; |
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450 |
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451 if ( (home = getenv("ROGUEHOME")) != NULL) |
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452 { |
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453 if (*home) |
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454 { |
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455 /* LINLEN - 11 is all that will fit into scorefile */ |
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456 strncpy(path, home, LINLEN - 11); |
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457 if (path[LINLEN - 12] == '\0') |
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458 { |
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459 end = &path[strlen(path)-1]; |
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460 while( (end >= path) && ((*end == '/') || (*end == '\\'))) |
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461 *end-- = '\0'; |
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462 |
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463 if (directory_exists(path)) |
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464 return(path); |
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465 } |
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466 /* Otherwise home was truncated and should be ignored */ |
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467 } |
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468 } |
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469 |
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470 if (directory_exists("/var/games/roguelike")) |
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471 return("/var/games/roguelike"); |
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472 if (directory_exists("/var/lib/roguelike")) |
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473 return("/var/lib/roguelike"); |
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474 if (directory_exists("/var/roguelike")) |
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475 return("/var/roguelike"); |
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476 if (directory_exists("/usr/games/lib")) |
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477 return("/usr/games/lib"); |
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478 if (directory_exists("/games/roguelik")) |
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479 return("/games/roguelik"); |
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480 |
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481 return(NULL); |
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482 } |
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483 |
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484 void |
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485 open_records(void) |
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486 { |
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487 if (scorefd < 0) |
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488 scorefd = open(scorefile, O_RDWR | O_CREAT, 0666); |
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489 #ifdef LOGFILE |
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490 if (logfile == NULL) |
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491 logfile = fopen(LOGFILE, "a"); |
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492 #endif |
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493 } |
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494 |