Mercurial > hg > early-roguelike
annotate srogue/main.c @ 226:b922f66acf4d
Super-Rogue: begin fixing restore failures on Windows.
Start to solve the problem by calling md_init() to set _fmode. Now
reading a savefile only triggers an error handler and causes an abort
instead of a crash.
author | John "Elwin" Edwards |
---|---|
date | Thu, 03 Mar 2016 21:30:38 -0500 |
parents | 94a0d9dd5ce1 |
children | 3d4252fa2ed3 |
rev | line source |
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1 /* |
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2 * Rogue |
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3 * Exploring the dungeons of doom |
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4 * |
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5 * @(#)main.c 9.0 (rdk) 7/17/84 |
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6 * |
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7 * Super-Rogue |
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8 * Copyright (C) 1984 Robert D. Kindelberger |
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9 * All rights reserved. |
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10 * |
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11 * Based on "Rogue: Exploring the Dungeons of Doom" |
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12 * Copyright (C) 1980, 1981 Michael Toy, Ken Arnold and Glenn Wichman |
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13 * All rights reserved. |
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14 * |
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15 * See the file LICENSE.TXT for full copyright and licensing information. |
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16 */ |
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17 |
60 | 18 #include <stdlib.h> |
19 #include <string.h> | |
36
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20 #include <time.h> |
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21 #include <fcntl.h> |
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22 #include <stdio.h> |
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23 #include <limits.h> |
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24 #include <sys/stat.h> |
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25 #include "rogue.h" |
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26 |
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27 #ifdef ATT |
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28 #include <time.h> |
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29 #endif |
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30 |
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31 #ifdef BSD |
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32 #include <sys/time.h> |
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33 #endif |
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34 |
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35 #include "rogue.ext" |
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36 |
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37 char *roguehome(void); |
173
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38 void open_records(void); |
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39 |
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40 extern int scorefd; |
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41 extern FILE *logfile; |
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42 |
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43 int |
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44 main(int argc, char *argv[], char *envp[]) |
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45 { |
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46 register char *env; |
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47 register struct linked_list *item; |
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48 register struct object *obj; |
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49 char alldone, wpt; |
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50 char *getpass(), *xcrypt(), *strrchr(); |
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51 int lowtime; |
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52 time_t now; |
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53 char *homedir = roguehome(); |
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54 |
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55 md_init(); |
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56 |
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57 if (homedir == NULL) |
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58 homedir = ""; |
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59 |
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60 playuid = md_getuid(); |
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61 playgid = md_getgid(); |
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62 |
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63 /* check for print-score option */ |
37 | 64 #ifdef SCOREFILE |
65 strncpy(scorefile, SCOREFILE, LINLEN); | |
66 scorefile[LINLEN - 1] = '\0'; | |
67 #else | |
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68 |
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69 strncpy(scorefile, homedir, LINLEN-11); |
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70 if (scorefile[LINLEN-12] != '\0') |
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71 scorefile[0] = '\0'; |
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72 |
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73 if (*scorefile) |
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74 strcat(scorefile,"/"); |
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75 strcat(scorefile, "srogue.scr"); |
37 | 76 #endif |
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77 open_records(); |
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78 |
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79 if(argc >= 2 && strcmp(argv[1], "-s") == 0) |
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80 { |
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81 showtop(0); |
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82 exit(0); |
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83 } |
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84 |
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85 #ifdef WIZARD |
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86 if (argc >= 2 && author() && strcmp(argv[1],"-a") == 0) |
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87 { |
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88 wizard = TRUE; |
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89 argv++; |
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90 argc--; |
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91 } |
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92 |
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93 /* Check to see if he is a wizard */ |
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94 |
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95 if (argc >= 2 && strcmp(argv[1],"-w") == 0) |
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96 { |
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97 if (strcmp(PASSWD, xcrypt(getpass(wizstr),"mT")) == 0) |
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98 { |
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99 wizard = TRUE; |
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100 argv++; |
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101 argc--; |
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102 } |
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103 } |
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104 #endif |
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105 time(&now); |
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106 lowtime = (int) now; |
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107 |
37 | 108 #ifdef SAVEDIR |
109 if (argc >= 3 && !strcmp(argv[1], "-n")) { | |
110 strncpy(whoami, argv[2], LINLEN); | |
111 whoami[LINLEN - 1] = '\0'; | |
112 use_savedir = TRUE; | |
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113 if (snprintf(file_name, 256, "%s/%d-%s.srsav", SAVEDIR, |
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114 playuid, whoami) >= 256) { |
37 | 115 /* Just in case it doesn't fit */ |
116 strcpy(file_name, "srogue.save"); | |
117 use_savedir = FALSE; | |
118 } | |
119 } | |
120 #endif | |
121 | |
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122 if (!use_savedir) |
174 | 123 md_normaluser(); |
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124 |
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125 /* get home and options from environment */ |
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126 |
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127 if ((env = getenv("HOME")) != NULL) |
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128 strcpy(home, env); |
119 | 129 else { |
130 strncpy(home, md_gethomedir(), LINLEN); | |
131 if (home[LINLEN-1] != '\0') | |
132 home[0] = '\0'; | |
133 } | |
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134 |
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135 if (strcmp(home,"/") == 0) |
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136 home[0] = '\0'; |
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137 |
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138 if ((strlen(home) > 0) && (home[strlen(home)-1] != '/')) |
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139 strcat(home, "/"); |
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140 |
37 | 141 if (!use_savedir) { |
142 strcpy(file_name, home); | |
143 strcat(file_name, "srogue.sav"); | |
144 } | |
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145 |
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146 if ((env = getenv("ROGUEOPTS")) != NULL) |
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147 parse_opts(env); |
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148 |
37 | 149 if (!use_savedir && (env == NULL || whoami[0] == '\0')) |
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150 { |
119 | 151 strucpy(whoami, md_getusername(), strlen(md_getusername())); |
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152 } |
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153 |
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154 if (env == NULL || fruit[0] == '\0') |
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155 strcpy(fruit, "juicy-fruit"); |
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156 |
37 | 157 if (use_savedir) |
158 { | |
159 /* restore() won't return if the restore succeeded. If | |
160 * file_name doesn't exist, it will return TRUE. In that | |
161 * case, start a new game. */ | |
162 if (!restore(file_name, envp)) | |
163 exit(1); | |
164 } | |
165 else if (argc == 2) | |
36
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166 if(!restore(argv[1], envp)) /* NOTE: NEVER RETURNS */ |
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167 exit(1); |
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168 |
37 | 169 /* START NEW GAME */ |
170 | |
36
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171 dnum = (wizard && getenv("SEED") != NULL ? |
192
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189
diff
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172 atoi(getenv("SEED")) : lowtime + md_getpid()); |
36
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173 |
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174 if(wizard) |
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175 printf("Hello %s, welcome to dungeon #%d\n", whoami, dnum); |
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176 else |
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177 printf("Hello %s, One moment while I open the door to the dungeon...\n", whoami); |
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178 |
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179 fflush(stdout); |
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180 seed = dnum; |
121
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120
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181 md_srandom(seed); /* init rnd number gen */ |
36
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182 |
119 | 183 md_onsignal_exit(); /* just in case */ |
36
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184 |
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185 init_everything(); |
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186 |
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187 #ifdef __INTERIX |
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188 setenv("TERM","interix"); |
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189 #endif |
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190 |
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191 initscr(); /* Start up cursor package */ |
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192 |
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193 if (strcmp(termname(),"dumb") == 0) |
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194 { |
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195 endwin(); |
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196 printf("ERROR in terminal parameters.\n"); |
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197 printf("Check TERM in environment.\n"); |
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198 byebye(1); |
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199 } |
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200 |
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201 if (LINES < 24 || COLS < 80) { |
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202 endwin(); |
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203 printf("ERROR: screen size too small\n"); |
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204 byebye(1); |
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205 } |
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206 |
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207 if ((whoami == NULL) || (*whoami == '\0') || (strcmp(whoami,"dosuser")==0)) |
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208 { |
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209 echo(); |
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210 mvaddstr(23,2,"Rogue's Name? "); |
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211 wgetnstr(stdscr,whoami,MAXSTR); |
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212 noecho(); |
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213 } |
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214 |
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215 if ((whoami == NULL) || (*whoami == '\0')) |
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216 strcpy(whoami,"Rodney"); |
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217 |
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218 setup(); |
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219 |
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220 /* Set up windows */ |
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221 |
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222 cw = newwin(0, 0, 0, 0); |
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223 mw = newwin(0, 0, 0, 0); |
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224 hw = newwin(0, 0, 0, 0); |
86 | 225 keypad(cw, 1); |
36
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226 waswizard = wizard; |
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227 |
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228 /* Draw current level */ |
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229 |
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230 new_level(NORMLEV); |
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231 |
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232 /* Start up daemons and fuses */ |
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233 |
107 | 234 start_daemon(status, TRUE, BEFORE); |
235 start_daemon(runners, TRUE, AFTER); | |
39 | 236 /* |
237 * These daemons have been moved to AFTER because BEFORE daemons | |
238 * get called every command, even invalid ones. Hopefully this | |
239 * won't break anything. | |
240 */ | |
107 | 241 start_daemon(doctor, TRUE, AFTER); |
242 start_daemon(stomach, TRUE, AFTER); | |
36
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243 fuse(swander, TRUE, WANDERTIME); |
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244 |
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245 /* Give the rogue his weaponry */ |
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246 |
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247 do { |
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248 wpt = pick_one(w_magic); |
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249 switch (wpt) |
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250 { |
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251 case MACE: case SWORD: case TWOSWORD: |
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252 case SPEAR: case TRIDENT: case SPETUM: |
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253 case BARDICHE: case PIKE: case BASWORD: |
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254 case HALBERD: |
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255 alldone = TRUE; |
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256 otherwise: |
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257 alldone = FALSE; |
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258 } |
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259 } while(!alldone); |
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260 |
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261 item = new_thing(FALSE, WEAPON, wpt); |
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262 obj = OBJPTR(item); |
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263 obj->o_hplus = rnd(3); |
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264 obj->o_dplus = rnd(3); |
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265 obj->o_flags = ISKNOW; |
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266 add_pack(item, TRUE); |
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267 cur_weapon = obj; |
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268 |
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269 /* Now a bow */ |
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270 |
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271 item = new_thing(FALSE, WEAPON, BOW); |
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272 obj = OBJPTR(item); |
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273 obj->o_hplus = rnd(3); |
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274 obj->o_dplus = rnd(3); |
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275 obj->o_flags = ISKNOW; |
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276 add_pack(item, TRUE); |
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277 |
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278 /* Now some arrows */ |
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279 |
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280 item = new_thing(FALSE, WEAPON, ARROW); |
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281 obj = OBJPTR(item); |
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282 obj->o_count = 25 + rnd(15); |
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283 obj->o_hplus = rnd(2); |
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284 obj->o_dplus = rnd(2); |
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285 obj->o_flags = ISKNOW; |
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286 add_pack(item, TRUE); |
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287 |
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288 /* And his suit of armor */ |
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289 |
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290 wpt = pick_one(a_magic); |
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291 item = new_thing(FALSE, ARMOR, wpt); |
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292 obj = OBJPTR(item); |
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293 obj->o_flags = ISKNOW; |
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294 obj->o_ac = armors[wpt].a_class - rnd(4); |
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295 cur_armor = obj; |
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296 add_pack(item, TRUE); |
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297 |
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298 /* Give him some food */ |
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299 |
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300 item = new_thing(FALSE, FOOD, 0); |
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301 add_pack(item, TRUE); |
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302 |
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303 playit(); |
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304 } |
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305 |
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306 |
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307 /* |
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308 * endit: |
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309 * Exit the program abnormally. |
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310 */ |
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311 void |
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312 endit(int a) |
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313 { |
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314 fatal("Ok, if you want to exit that badly, I'll have to allow it"); |
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315 } |
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316 |
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317 /* |
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318 * fatal: |
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319 * Exit the program, printing a message. |
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320 */ |
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321 |
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322 void |
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323 fatal(char *s) |
36
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324 { |
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325 clear(); |
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326 refresh(); |
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327 endwin(); |
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328 fprintf(stderr,"%s\n\r",s); |
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329 fflush(stderr); |
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330 byebye(2); |
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331 } |
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332 |
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333 /* |
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334 * byebye: |
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335 * Exit here and reset the users terminal parameters |
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336 * to the way they were when he started |
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337 */ |
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338 |
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339 void |
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340 byebye(int how) |
36
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341 { |
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342 if (!isendwin()) |
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343 endwin(); |
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344 |
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345 exit(how); /* exit like flag says */ |
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346 } |
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347 |
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348 |
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349 /* |
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350 * rnd: |
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351 * Pick a very random number. |
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352 */ |
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353 int |
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354 rnd(int range) |
36
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355 { |
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|
356 reg int wh; |
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357 |
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358 if (range == 0) |
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359 wh = 0; |
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360 else { |
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361 wh = md_random() % range; |
36
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362 wh &= 0x7FFFFFFF; |
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|
363 } |
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364 return wh; |
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|
365 } |
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366 |
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367 /* |
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368 * roll: |
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369 * roll a number of dice |
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370 */ |
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371 int |
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372 roll(int number, int sides) |
36
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373 { |
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374 reg int dtotal = 0; |
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375 |
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376 while(number-- > 0) |
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377 dtotal += rnd(sides)+1; |
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378 return dtotal; |
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379 } |
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380 |
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381 |
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|
382 /* |
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383 ** setup: Setup signal catching functions |
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|
384 */ |
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|
385 void |
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|
386 setup(void) |
36
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387 { |
119 | 388 md_onsignal_autosave(); |
36
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389 |
42 | 390 nonl(); |
36
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|
391 cbreak(); |
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|
392 noecho(); |
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|
393 } |
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|
394 |
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|
395 /* |
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396 ** playit: The main loop of the program. Loop until the game is over, |
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397 ** refreshing things and looking at the proper times. |
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398 */ |
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|
399 |
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400 void |
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|
401 playit(void) |
36
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402 { |
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|
403 reg char *opts; |
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|
404 |
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|
405 /* parse environment declaration of options */ |
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|
406 |
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407 if ((opts = getenv("ROGUEOPTS")) != NULL) |
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|
408 parse_opts(opts); |
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|
409 |
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|
410 player.t_oldpos = hero; |
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|
411 oldrp = roomin(&hero); |
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|
412 nochange = FALSE; |
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|
413 while (playing) |
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|
414 command(); /* Command execution */ |
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|
415 endit(0); |
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|
416 } |
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|
417 |
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|
418 |
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|
419 /* |
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420 ** author: See if a user is an author of the program |
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|
421 */ |
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422 bool |
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|
423 author(void) |
36
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|
424 { |
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|
425 switch (playuid) { |
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|
426 case 100: |
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|
427 case 0: |
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428 return TRUE; |
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|
429 default: |
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430 return FALSE; |
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|
431 } |
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432 } |
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|
433 |
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|
434 int |
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|
435 directory_exists(char *dirname) |
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|
436 { |
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|
437 struct stat sb; |
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|
438 |
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439 if (stat(dirname, &sb) == 0) /* path exists */ |
189
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440 return ((sb.st_mode & S_IFMT) == S_IFDIR); |
36
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|
441 |
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|
442 return(0); |
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|
443 } |
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444 |
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445 char * |
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446 roguehome(void) |
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447 { |
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448 static char path[LINLEN+16]; |
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449 char *end,*home; |
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450 |
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451 if ( (home = getenv("ROGUEHOME")) != NULL) |
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452 { |
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453 if (*home) |
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454 { |
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455 /* LINLEN - 11 is all that will fit into scorefile */ |
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456 strncpy(path, home, LINLEN - 11); |
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457 if (path[LINLEN - 12] == '\0') |
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458 { |
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459 end = &path[strlen(path)-1]; |
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460 while( (end >= path) && ((*end == '/') || (*end == '\\'))) |
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461 *end-- = '\0'; |
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462 |
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463 if (directory_exists(path)) |
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464 return(path); |
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465 } |
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466 /* Otherwise home was truncated and should be ignored */ |
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467 } |
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468 } |
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469 |
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470 if (directory_exists("/var/games/roguelike")) |
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471 return("/var/games/roguelike"); |
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472 if (directory_exists("/var/lib/roguelike")) |
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473 return("/var/lib/roguelike"); |
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474 if (directory_exists("/var/roguelike")) |
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475 return("/var/roguelike"); |
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476 if (directory_exists("/usr/games/lib")) |
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477 return("/usr/games/lib"); |
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478 if (directory_exists("/games/roguelik")) |
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479 return("/games/roguelik"); |
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480 |
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481 return(NULL); |
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482 } |
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483 |
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484 void |
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485 open_records(void) |
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486 { |
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487 if (scorefd < 0) |
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488 scorefd = open(scorefile, O_RDWR | O_CREAT, 0666); |
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489 #ifdef LOGFILE |
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490 if (logfile == NULL) |
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491 logfile = fopen(LOGFILE, "a"); |
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492 #endif |
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493 } |
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494 |