Mercurial > hg > early-roguelike
annotate srogue/save.c @ 315:ad2570b5b21f
Advanced Rogue 5, 7: fix some trading post messages.
When attempting to buy an unaffordable object, messages were often of
the form "You can't afford that a scroll of hold monster !", because
the object description (stored in curpurch) was the same text used in
inventory displays.
This has been worked around by inspecting the contents of curpurch and
using different message templates.
author | John "Elwin" Edwards |
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date | Sun, 24 Oct 2021 20:26:21 -0400 |
parents | e52a8a7ad4c5 |
children |
rev | line source |
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1 /* |
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2 * save and restore routines |
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3 * |
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4 * @(#)save.c 9.0 (rdk) 7/17/84 |
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5 * |
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6 * Super-Rogue |
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7 * Copyright (C) 1984 Robert D. Kindelberger |
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8 * All rights reserved. |
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9 * |
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10 * Based on "Rogue: Exploring the Dungeons of Doom" |
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11 * Copyright (C) 1980, 1981 Michael Toy, Ken Arnold and Glenn Wichman |
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12 * All rights reserved. |
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13 * |
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14 * See the file LICENSE.TXT for full copyright and licensing information. |
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15 */ |
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16 |
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17 #include <stdio.h> |
60 | 18 #include <stdlib.h> |
19 #include <string.h> | |
36
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20 #include <ctype.h> |
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21 #include <fcntl.h> |
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22 #include <sys/types.h> |
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23 #include <sys/stat.h> |
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24 #include <signal.h> |
280
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25 #include <time.h> |
36
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26 #include <errno.h> |
186
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27 #if !defined(_WIN32) |
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28 #include <unistd.h> |
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29 #endif |
36
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30 #include "rogue.h" |
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31 #include "rogue.ext" |
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32 |
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33 EXTCHAR version[]; |
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34 |
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35 bool dosave(void); |
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36 void save_file(FILE *savef); |
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37 |
36
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38 typedef struct stat STAT; |
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39 STAT sbuf; |
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40 |
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41 /* |
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42 * ignore: |
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43 * Ignore ALL signals possible |
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44 */ |
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45 void |
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46 ignore(void) |
36
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47 { |
119 | 48 md_ignoreallsignals(); |
36
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49 } |
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50 |
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51 /* |
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52 * save_game: |
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53 * Save the current game |
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54 */ |
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55 bool |
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56 save_game(void) |
36
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57 { |
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58 reg int c; |
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59 char buf[LINLEN]; |
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60 |
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61 mpos = 0; |
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62 if (file_name[0] != '\0') { |
38
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63 if (use_savedir) |
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64 msg("Save game? (y/n) "); |
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65 else |
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66 msg("Save file (%s)? ", file_name); |
36
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67 do { |
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68 c = wgetch(cw); |
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69 if(c == ESCAPE) { |
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70 msg(""); |
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71 return FALSE; |
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72 } |
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73 } while (c != 'n' && c != 'y'); |
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74 mpos = 0; |
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75 if (c == 'y') |
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76 goto gotfile; |
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77 } |
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78 if (use_savedir) { |
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79 msg(""); |
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80 return FALSE; |
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81 } |
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82 msg("File name: "); |
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83 mpos = 0; |
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84 buf[0] = '\0'; |
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85 if (get_str(buf, cw) == QUIT) { |
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86 msg(""); |
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87 return FALSE; |
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88 } |
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89 msg(""); |
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90 strcpy(file_name, buf); |
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91 gotfile: |
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92 c = dosave(); /* try to save this game */ |
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93 if (c == FALSE) |
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94 msg("Could not save game to file %s", file_name); |
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95 return c; |
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96 } |
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97 |
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98 /* |
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99 * auto_save: |
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100 * Automatically save a game |
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101 */ |
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102 void |
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103 auto_save(int a) |
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104 { |
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105 dosave(); /* save this game */ |
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106 byebye(1); /* so long for now */ |
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107 } |
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108 |
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109 /* |
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110 * game_err: |
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111 * When an error occurs. Set error flag and save game. |
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112 */ |
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113 void |
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114 game_err(int a) |
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115 { |
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116 int ok; |
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117 |
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118 ok = dosave(); /* try to save this game */ |
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119 clear(); |
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120 refresh(); |
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121 endwin(); |
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122 |
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123 printf("\nInternal error !!!\n\nYour game was "); |
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124 if (ok) |
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125 printf("saved."); |
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126 else |
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127 printf("NOT saveable."); |
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128 |
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129 fflush(stdout); |
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130 |
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131 #ifdef SIGIOT |
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132 signal(SIGIOT, SIG_DFL); /* allow core dump signal */ |
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133 #endif |
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134 |
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135 abort(); /* cause core dump */ |
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136 byebye(3); |
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137 } |
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138 |
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139 /* |
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140 * dosave: |
174 | 141 * Save the game. UID/GID no longer get reset here. |
36
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142 */ |
217
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143 bool |
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144 dosave(void) |
36
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145 { |
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146 FILE *savef; |
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147 |
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148 ignore(); |
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149 umask(022); |
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150 |
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151 if (file_name[0] != '\0') { |
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152 if ((savef = fopen(file_name,"w")) != NULL) |
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153 { |
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154 save_file(savef); |
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155 return TRUE; |
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156 } |
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157 } |
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158 return FALSE; |
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159 } |
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160 |
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161 /* |
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162 * save_file: |
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163 * Do the actual save of this game to a file |
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164 */ |
217
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165 void |
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166 save_file(FILE *savef) |
36
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167 { |
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168 int slines = LINES; |
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169 int scols = COLS; |
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170 |
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171 #ifdef __DJGPP__ /* st_ino w/ DJGPP under WinXP broken */ |
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172 _djstat_flags |= _STAT_INODE; /* so turn off computing it for now */ |
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173 #endif |
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174 |
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175 encwrite(version,strlen(version)+1,savef); |
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176 encwrite(&slines,sizeof(slines),savef); |
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177 encwrite(&scols,sizeof(scols),savef); |
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178 msg(""); |
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179 rs_save_file(savef); |
188
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180 fclose(savef); |
119 | 181 md_onsignal_exit(); |
36
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182 wclear(cw); |
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183 draw(cw); |
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184 } |
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185 |
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186 /* |
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187 * restore: |
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188 * Restore a saved game from a file |
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189 */ |
217
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190 bool |
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191 restore(char *file, char **envp) |
36
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192 { |
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193 #ifndef _AIX |
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194 extern char **environ; |
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195 #endif |
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196 #ifdef __DJGPP__ /* st_ino w/ DJGPP under WinXP broken */ |
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197 _djstat_flags |= _STAT_INODE; /* so turn off computing it for now */ |
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198 #endif |
279
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199 FILE *inf; |
36
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200 char buf[LINLEN]; |
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201 STAT sbuf2; |
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202 int slines, scols; |
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203 |
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204 if ((inf = fopen(file, "r")) == NULL) { |
37 | 205 if (use_savedir && errno == ENOENT) |
206 return TRUE; | |
207 else { | |
208 printf("Cannot read save game %s\n",file); | |
209 return FALSE; | |
210 } | |
36
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211 } |
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212 |
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213 encread(buf, strlen(version) + 1, inf); |
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214 |
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215 if (strcmp(buf, version) != 0) { |
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216 printf("Sorry, saved game version is out of date.\n"); |
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217 return FALSE; |
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218 } |
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219 |
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220 stat(file, &sbuf2); |
36
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221 |
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222 encread(&slines,sizeof(slines),inf); |
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223 encread(&scols,sizeof(scols),inf); |
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224 |
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225 /* |
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226 * we do not close the file so that we will have a hold of the |
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227 * inode for as long as possible |
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228 */ |
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229 |
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230 #ifdef __INTERIX |
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231 setenv("TERM","interix"); |
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232 #endif |
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233 |
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234 initscr(); |
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235 |
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|
236 if (slines > LINES) |
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237 { |
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238 endwin(); |
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239 printf("Sorry, original game was played on a screen with %d lines.\n",slines); |
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240 printf("Current screen only has %d lines. Unable to restore game\n",LINES); |
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241 return(FALSE); |
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242 } |
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243 |
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244 if (scols > COLS) |
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245 { |
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246 endwin(); |
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247 printf("Sorry, original game was played on a screen with %d columns.\n", scols); |
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248 printf("Current screen only has %d columns. Unable to restore game\n",COLS); |
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249 return(FALSE); |
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250 } |
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251 |
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252 cw = newwin(LINES, COLS, 0, 0); |
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253 mw = newwin(LINES, COLS, 0, 0); |
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254 hw = newwin(LINES, COLS, 0, 0); |
105
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255 keypad(cw, 1); |
36
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256 |
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257 mpos = 0; |
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258 mvwprintw(cw, 0, 0, "%s: %s", file, ctime(&sbuf2.st_mtime)); |
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259 |
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260 /* defeat multiple restarting from the same place */ |
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261 |
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262 if (!wizard) |
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263 { |
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264 if (sbuf2.st_nlink != 1) |
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265 { |
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266 endwin(); |
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267 printf("Cannot restore from a linked file\n"); |
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268 return FALSE; |
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|
269 } |
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270 } |
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271 |
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272 if (rs_restore_file(inf) == FALSE) |
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273 { |
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274 endwin(); |
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275 printf("Cannot restore file\n"); |
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276 return(FALSE); |
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277 } |
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278 |
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279 #if defined(__CYGWIN__) || defined(__DJGPP__) |
279
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280 fclose(inf); |
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281 #endif |
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282 if (!wizard) |
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283 { |
279
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284 if (md_unlink_open_file(file, inf) < 0) |
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285 { |
174 | 286 endwin(); |
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287 printf("Cannot unlink file\n"); |
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288 return FALSE; |
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289 } |
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290 } |
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291 |
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292 if (him->s_hpt <= 0) { |
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293 endwin(); |
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294 printf("This character is already dead.\n"); |
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295 return FALSE; |
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296 } |
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297 |
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298 environ = envp; |
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299 |
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300 strcpy(file_name, file); |
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301 setup(); |
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302 restscr(cw); |
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303 md_srandom(md_random_seed()); |
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304 playit(); |
304 | 305 return FALSE; |
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306 } |