comparison xrogue/rip.c @ 304:e52a8a7ad4c5

Fix many compiler warnings. There should only be two changes in behavior: arogue7/fight.c, arogue7/fight.c: a to-hit bonus is now correctly applied to characters who are not monks instead of monks who are not empty-handed. urogue/fight.c: fixed an interaction with the "debug" macro that could cause the wrong message to be displayed.
author John "Elwin" Edwards
date Wed, 14 Apr 2021 18:55:33 -0400
parents 0250220d8cdd
children 13b482bd9e66
comparison
equal deleted inserted replaced
303:e06ebc407615 304:e52a8a7ad4c5
502 class = char_class[scp->sc_ctype].name; 502 class = char_class[scp->sc_ctype].name;
503 503
504 /* Make sure we have an in-bound reason */ 504 /* Make sure we have an in-bound reason */
505 if (scp->sc_flags > REASONLEN) scp->sc_flags = REASONLEN; 505 if (scp->sc_flags > REASONLEN) scp->sc_flags = REASONLEN;
506 506
507 printf("%3d %10lu\t%s (%s)", scp - top_ten + 1, 507 printf("%3d %10lu\t%s (%s)", (int) (scp - top_ten + 1),
508 scp->sc_score, scp->sc_name, class); 508 scp->sc_score, scp->sc_name, class);
509 509
510 if (prflags == REALLIFE) printf(" [in real life %.*s!%.*s]", 510 if (prflags == REALLIFE) printf(" [in real life %.*s!%.*s]",
511 SYSLEN, scp->sc_system, LOGLEN, scp->sc_login); 511 SYSLEN, scp->sc_system, LOGLEN, scp->sc_login);
512 512