Mercurial > hg > early-roguelike
annotate xrogue/rip.c @ 304:e52a8a7ad4c5
Fix many compiler warnings.
There should only be two changes in behavior:
arogue7/fight.c, arogue7/fight.c: a to-hit bonus is now correctly
applied to characters who are not monks instead of monks who are not
empty-handed.
urogue/fight.c: fixed an interaction with the "debug" macro that could
cause the wrong message to be displayed.
author | John "Elwin" Edwards |
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date | Wed, 14 Apr 2021 18:55:33 -0400 |
parents | 0250220d8cdd |
children | 13b482bd9e66 |
rev | line source |
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1 /* |
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2 rip.c - File for the fun ends Death or a total win |
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3 |
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4 XRogue: Expeditions into the Dungeons of Doom |
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5 Copyright (C) 1991 Robert Pietkivitch |
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6 All rights reserved. |
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7 |
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8 Based on "Advanced Rogue" |
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9 Copyright (C) 1984, 1985 Michael Morgan, Ken Dalka and AT&T |
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10 All rights reserved. |
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11 |
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12 Based on "Rogue: Exploring the Dungeons of Doom" |
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13 Copyright (C) 1980, 1981 Michael Toy, Ken Arnold and Glenn Wichman |
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14 All rights reserved. |
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15 |
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16 See the file LICENSE.TXT for full copyright and licensing information. |
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17 */ |
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18 |
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19 #define REALLIFE 1 /* Print out machine and logname */ |
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20 #define EDITSCORE 2 /* Edit the current score file */ |
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21 #define ADDSCORE 3 /* Add a new score */ |
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22 |
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23 #include <stdlib.h> |
133
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24 #include <curses.h> |
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25 #include <time.h> |
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26 #include <signal.h> |
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27 #include <ctype.h> |
135 | 28 #include <string.h> |
133
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29 #include <sys/types.h> |
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30 #include <fcntl.h> |
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31 #include "mach_dep.h" |
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32 #include "network.h" |
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33 #include "rogue.h" |
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34 |
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35 /* Network machines (for mutual score keeping) */ |
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36 struct network Network[] = { |
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37 { "", "" }, |
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38 }; |
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39 |
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40 static char *rip[] = { |
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41 " ___________", |
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42 " / \\", |
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43 " / \\", |
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44 " / R. I. P. \\", |
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45 " / \\", |
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46 " / \\", |
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47 " | |", |
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48 " | |", |
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49 " | killed by |", |
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50 " | |", |
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51 " | |", |
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52 " | |", |
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53 " *| * * * |*", |
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54 " _________)|//\\\\///\\///\\//\\//\\/|(_________", |
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55 NULL |
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56 }; |
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57 |
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58 int rs_read_scorefile(FILE *savef, struct sc_ent *entries, int count); |
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59 void rs_write_scorefile(FILE *savef, struct sc_ent *entries, int count); |
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60 |
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61 char *killname(short monst); |
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62 void showpack(char *howso); |
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63 int update(struct sc_ent top_ten[], unsigned long amount, short quest, |
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64 char *whoami, short flags, short level, short monst, short ctype, |
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65 char *system, char *login); |
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66 |
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67 extern FILE *scorefi, *logfile; |
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68 |
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69 /*UNUSED*/ |
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70 void |
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71 byebye(int sig) |
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72 { |
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73 NOOP(sig); |
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74 exit_game(EXIT_ENDWIN); |
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75 } |
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76 |
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77 |
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78 /* |
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79 * death: |
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80 * Do something really fun when he dies |
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81 */ |
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82 |
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83 void |
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84 death(short monst) |
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85 { |
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86 register char **dp = rip, *killer; |
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87 register struct tm *lt; |
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88 time_t date; |
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89 char buf[LINELEN]; |
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90 struct tm *localtime(); |
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