Mercurial > hg > early-roguelike
diff rogue3/readme36.html @ 0:527e2150eaf0
Import Rogue 3.6 from the Roguelike Restoration Project (r1490)
author | edwarj4 |
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date | Tue, 13 Oct 2009 13:33:34 +0000 |
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children | 38acf3eb27e6 |
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/rogue3/readme36.html Tue Oct 13 13:33:34 2009 +0000 @@ -0,0 +1,78 @@ +<html> +<head> +<title>ROGUE</title> +</head> +<body> + +<h1 align=center>ROGUE 3.6</h1> + +<hr> + +<h2>NAME</h2> +<blockquote> + <p>rogue36 − Exploring The Dungeons of Doom</p> +</blockquote> + +<h2>SYNOPSIS</h2> +<blockquote> + <p><b>rogue36</b> [ <i>save_file</i> ]</p> +</blockquote> + +<h2>DESCRIPTION</h2> +<blockquote> + + <p align="justify"><u>Rogue</u> is a computer fantasy game with a new twist. It is crt oriented and the object of the game is to survive the attacks of various + monsters and get a lot of gold, rather than the puzzle solving orientation + of most computer fantasy games.</p> + + <p align="justify">To get started you really only need to know two commands. + The command ? will give you a list of the available commands and the command / + will identify the things you see on the screen.</p> + + <p align="justify">To win the game (as opposed to merely playing to beat + other people high scores) you must locate the Amulet of Yendor which is + somewhere below the 20th level of the dungeon and get it out. Nobody has + achieved this yet and if somebody does, they will probably go down in history + as a hero among heros.</p> + + <p align="justify">When the game ends, either by your death, when you quit, + or if you (by some miracle) manage to win, <u>rogue</u> will give you a list of the + top-ten scorers. The scoring is based entirely upon how much gold you get. + There is a 10% penalty for getting yourself killed.</p> + + <p align="justify">For more detailed directions, read the document A Guide + to the Dungeons of Doom.</p> + +</blockquote> + +<h2>FILES</h2> +<blockquote> + <table border="0" id="table1"> + <tr> + <td>rogue36.scr</td> + <td width="50"> </td> + <td>Score file</td> + </tr> + <tr> + <td>rogue36.sav</td> + <td> </td> + <td>Default save file</td> + </tr> + </table> +</blockquote> + +<h2>SEE ALSO</h2> +<p>Michael C. Toy, <u>A Guide to the Dungeons of Doom</u></p> + +<h2>BUGS</h2> +<p>Probably infinite. Currently known bugs are: Sometimes you are still +hungry even after you eat food and sometimes you get a monster on the +screen in reverse video which may or may not cause a core dump.</p> + +<h2>COPYRIGHT</h2> +Rogue: Exploring the Dungeons of Doom<br> +Copyright (C) 1980, 1981 Michael Toy, Ken Arnold and Glenn Wichman <br> +All rights reserved. + +</body> +</html> \ No newline at end of file