Mercurial > hg > early-roguelike
diff arogue7/player.c @ 304:e52a8a7ad4c5
Fix many compiler warnings.
There should only be two changes in behavior:
arogue7/fight.c, arogue7/fight.c: a to-hit bonus is now correctly
applied to characters who are not monks instead of monks who are not
empty-handed.
urogue/fight.c: fixed an interaction with the "debug" macro that could
cause the wrong message to be displayed.
author | John "Elwin" Edwards |
---|---|
date | Wed, 14 Apr 2021 18:55:33 -0400 |
parents | f9ef86cf22b2 |
children | 2f75940cc544 |
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--- a/arogue7/player.c Sat Mar 20 22:36:52 2021 -0400 +++ b/arogue7/player.c Wed Apr 14 18:55:33 2021 -0400 @@ -500,7 +500,7 @@ msg ("You can't steal from stone!"); return; } - if (isinvisible = invisible(tp)) mname = "creature"; + if ( (isinvisible = invisible(tp)) ) mname = "creature"; else mname = monster_name(tp); /* Can player steal something unnoticed? */