diff arogue7/player.c @ 304:e52a8a7ad4c5

Fix many compiler warnings. There should only be two changes in behavior: arogue7/fight.c, arogue7/fight.c: a to-hit bonus is now correctly applied to characters who are not monks instead of monks who are not empty-handed. urogue/fight.c: fixed an interaction with the "debug" macro that could cause the wrong message to be displayed.
author John "Elwin" Edwards
date Wed, 14 Apr 2021 18:55:33 -0400
parents f9ef86cf22b2
children 2f75940cc544
line wrap: on
line diff
--- a/arogue7/player.c	Sat Mar 20 22:36:52 2021 -0400
+++ b/arogue7/player.c	Wed Apr 14 18:55:33 2021 -0400
@@ -500,7 +500,7 @@
 	msg ("You can't steal from stone!");
 	return;
     }
-    if (isinvisible = invisible(tp)) mname = "creature";
+    if ( (isinvisible = invisible(tp)) ) mname = "creature";
     else mname = monster_name(tp);
 
     /* Can player steal something unnoticed? */