Mercurial > hg > early-roguelike
annotate rogue4/save.c @ 280:70aa5808c782
Fix potential segfaults at restore related to ctime().
In some games, restore() passes the result of ctime() to mvprintw() or
some other variadic message-formatting function. If ctime() has not
been declared properly, its return type is inferred to be int instead
of char *. This does not cause a warning because the compiler does not
know the correct type of variadic arguments.
On platforms where ints and pointers are not the same size, this can,
probably depending on alignment, result in a segfault that is not easy
to trace.
Including time.h fixes the problem. Some games manually declared
ctime() and avoided the bug. These declarations have also been
replaced with the include.
author | John "Elwin" Edwards |
---|---|
date | Fri, 15 Sep 2017 20:51:10 -0400 |
parents | d3968e9cb98d |
children |
rev | line source |
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12
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1 /* |
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2 * save and restore routines |
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3 * |
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4 * @(#)save.c 4.15 (Berkeley) 5/10/82 |
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5 * |
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6 * Rogue: Exploring the Dungeons of Doom |
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7 * Copyright (C) 1980, 1981, 1982 Michael Toy, Ken Arnold and Glenn Wichman |
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8 * All rights reserved. |
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9 * |
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10 * See the file LICENSE.TXT for full copyright and licensing information. |
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11 */ |
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12 |
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13 #include <curses.h> |
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14 #include <sys/types.h> |
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15 #include <sys/stat.h> |
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16 #include <errno.h> |
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17 #include <string.h> |
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18 #include <stdlib.h> |
280
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Fix potential segfaults at restore related to ctime().
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279
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19 #include <time.h> |
12
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20 #define KERNEL |
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21 #include <signal.h> |
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22 #undef KERNEL |
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23 #include "rogue.h" |
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24 |
215 | 25 void save_file(FILE *savef); |
26 extern int rs_save_file(FILE *savef); | |
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27 extern int rs_restore_file(FILE *inf); |
215 | 28 |
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29 typedef struct stat STAT; |
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30 |
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31 extern char version[], encstr[]; |
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32 extern bool _endwin; |
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33 |
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34 STAT sbuf; |
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35 |
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36 /* |
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37 * save_game: |
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38 * Implement the "save game" command |
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39 */ |
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40 /* This has to be cleaned up, these goto's are annoying. */ |
215 | 41 bool |
42 save_game(void) | |
12
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43 { |
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44 register FILE *savef; |
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45 register int c; |
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46 char buf[256]; |
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47 |
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48 /* |
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49 * get file name |
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50 */ |
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51 mpos = 0; |
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52 over: |
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53 if (file_name[0] != '\0') |
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54 { |
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55 for (;;) |
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56 { |
30 | 57 if (use_savedir) |
58 msg("Save game? "); | |
59 else | |
60 msg("save file (%s)? ", file_name); | |
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61 c = getchar(); |
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62 mpos = 0; |
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63 if (c == ESCAPE) |
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64 { |
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65 msg(""); |
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66 return FALSE; |
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67 } |
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68 else if (c == 'n' || c == 'N' || c == 'y' || c == 'Y') |
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69 break; |
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70 else |
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71 msg("please answer Y or N"); |
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72 } |
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73 if (c == 'y' || c == 'Y') |
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74 { |
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75 strcpy(buf, file_name); |
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76 goto gotfile; |
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77 } |
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78 } |
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79 |
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80 if (use_savedir) |
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81 { |
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82 /* You can't change the savefile if you're using the system |
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83 savedir, because that means you have privileges. */ |
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84 msg(""); |
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85 return FALSE; |
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86 } |
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87 |
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88 do |
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89 { |
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90 mpos = 0; |
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91 msg("file name: "); |
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92 buf[0] = '\0'; |
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93 if (get_str(buf, stdscr) == QUIT) |
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94 { |
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95 quit: |
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96 msg(""); |
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97 return FALSE; |
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98 } |
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99 mpos = 0; |
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100 gotfile: |
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101 /* |
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102 * test to see if the file exists |
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103 */ |
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104 if (stat(buf, &sbuf) >= 0) |
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105 { |
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106 for (;;) |
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107 { |
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108 msg("File exists. Do you wish to overwrite it?"); |
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109 mpos = 0; |
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110 if ((c = readchar()) == ESCAPE) |
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111 goto quit; |
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112 if (c == 'y' || c == 'Y') |
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113 break; |
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114 else if (c == 'n' || c == 'N') |
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115 goto over; |
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116 else |
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117 msg("Please answer Y or N"); |
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118 } |
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119 msg("file name: %s", buf); |
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120 } |
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121 strcpy(file_name, buf); |
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122 if ((savef = fopen(file_name, "w")) == NULL) |
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123 { |
12
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124 msg(strerror(errno)); /* fake perror() */ |
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125 if (use_savedir) |
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126 return FALSE; |
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127 } |
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128 } while (savef == NULL); |
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129 |
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130 /* |
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131 * write out encrpyted file (after a stat) |
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132 * The fwrite is to force allocation of the buffer before the write |
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133 */ |
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134 save_file(savef); |
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135 return TRUE; |
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136 } |
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137 |
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138 /* |
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139 * auto_save: |
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140 * Automatically save a file. This is used if a HUP signal is |
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141 * recieved |
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142 */ |
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143 void |
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144 auto_save(int sig) |
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145 { |
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146 register FILE *savef; |
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147 |
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148 md_ignore_signals(); |
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149 |
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150 if (file_name[0] != '\0' && (savef = fopen(file_name, "w")) != NULL) |
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151 save_file(savef); |
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152 endwin(); |
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153 exit(1); |
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154 } |
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155 |
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156 /* |
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157 * save_file: |
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158 * Write the saved game on the file |
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159 */ |
215 | 160 void |
161 save_file(FILE *savef) | |
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162 { |
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163 int slines = LINES; |
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164 int scols = COLS; |
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165 |
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166 /* |
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167 * close any open score file |
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168 */ |
279
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169 if (score_file != NULL) { |
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170 fclose(score_file); |
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171 score_file = NULL; |
182
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172 } |
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173 move(LINES-1, 0); |
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174 refresh(); |
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175 fstat(md_fileno(savef), &sbuf); |
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176 /* |
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177 * DO NOT DELETE. This forces stdio to allocate the output buffer |
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178 * so that malloc doesn't get confused on restart |
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179 */ |
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180 fwrite("junk", 1, 5, savef); |
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181 |
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182 fseek(savef, 0L, 0); |
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183 |
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184 encwrite(version,strlen(version)+1,savef); |
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185 encwrite(&slines,sizeof(slines),savef); |
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186 encwrite(&scols,sizeof(scols),savef); |
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187 msg(""); |
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188 rs_save_file(savef); |
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189 |
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190 fclose(savef); |
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191 } |
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192 |
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193 /* |
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194 * restore: |
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195 * Restore a saved game from a file with elaborate checks for file |
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196 * integrity from cheaters |
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197 */ |
215 | 198 bool |
199 restore(char *file, char **envp) | |
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200 { |
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201 FILE *inf; |
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202 register bool syml; |
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203 extern char **environ; |
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204 char buf[MAXSTR]; |
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205 STAT sbuf2; |
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206 int slines, scols; |
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207 |
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208 if (strcmp(file, "-r") == 0) |
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209 file = file_name; |
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210 |
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211 #ifdef SIGTSTP |
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212 /* |
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213 * If a process can be suspended, this code wouldn't work |
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214 */ |
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215 signal(SIGTSTP, SIG_IGN); |
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216 #endif |
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217 |
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218 if ((inf = fopen(file, "r")) == NULL) |
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219 { |
13 | 220 if (use_savedir && errno == ENOENT) |
221 { | |
222 /* We're using a system savefile which doesn't exist. | |
223 This isn't a fatal error, it means start a new game. */ | |
224 return TRUE; | |
225 } | |
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226 perror(file); |
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227 return FALSE; |
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228 } |
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229 |
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230 fflush(stdout); |
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231 encread(buf, strlen(version) + 1, inf); |
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232 if (strcmp(buf, version) != 0) |
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233 { |
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234 printf("Sorry, saved game is out of date.\n"); |
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235 return FALSE; |
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236 } |
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237 |
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238 stat(file, &sbuf2); |
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239 fflush(stdout); |
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240 syml = issymlink(file); |
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241 |
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242 fflush(stdout); |
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243 |
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244 encread(&slines,sizeof(slines),inf); |
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245 encread(&scols,sizeof(scols),inf); |
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246 |
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247 /* |
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248 * we do not close the file so that we will have a hold of the |
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249 * inode for as long as possible |
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250 */ |
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251 |
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252 initscr(); |
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253 |
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254 if (slines > LINES) |
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255 { |
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256 endwin(); |
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257 printf("Sorry, original game was played on a screen with %d lines.\n",slines); |
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258 printf("Current screen only has %d lines. Unable to restore game\n",LINES); |
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259 return(FALSE); |
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260 } |
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261 |
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262 if (scols > COLS) |
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263 { |
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264 endwin(); |
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265 printf("Sorry, original game was played on a screen with %d columns.\n",scols); |
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266 printf("Current screen only has %d columns. Unable to restore game\n",COLS); |
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267 return(FALSE); |
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268 } |
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269 |
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270 hw = newwin(LINES, COLS, 0, 0); |
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271 keypad(stdscr,1); |
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272 |
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273 mpos = 0; |
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274 mvprintw(0, 0, "%s: %s", file, ctime(&sbuf2.st_mtime)); |
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275 |
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276 if (rs_restore_file(inf) == FALSE) |
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277 { |
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278 endwin(); |
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279 printf("Cannot restore file\n"); |
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280 return(FALSE); |
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281 } |
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282 |
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283 if ( |
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284 #ifdef WIZARD |
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285 !wizard && |
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286 #endif |
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287 md_unlink_open_file(file, inf) < 0) |
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288 { |
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289 endwin(); |
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290 printf("Cannot unlink file\n"); |
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291 return FALSE; |
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292 } |
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293 |
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294 /* |
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295 * defeat multiple restarting from the same place |
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296 */ |
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297 #ifdef WIZARD |
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298 if (!wizard) |
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299 #endif |
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300 if (sbuf2.st_nlink != 1 || syml) |
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301 { |
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302 endwin(); |
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303 printf("Cannot restore from a linked file\n"); |
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304 return FALSE; |
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305 } |
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306 |
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307 if (pstats.s_hpt <= 0) { |
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308 endwin(); |
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309 printf("This character is already dead.\n"); |
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310 return FALSE; |
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311 } |
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312 |
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313 #ifdef SIGTSTP |
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314 signal(SIGTSTP, tstp); |
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315 #endif |
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316 environ = envp; |
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317 strcpy(file_name, file); |
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318 setup(); |
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319 clearok(curscr, TRUE); |
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320 touchwin(stdscr); |
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321 srand(md_random_seed()); |
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322 msg("file name: %s", file); |
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323 status(); |
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324 playit(); |
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325 return 0; |
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326 } |
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327 |
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328 /* |
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329 * encwrite: |
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330 * Perform an encrypted write |
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331 */ |
215 | 332 void |
333 encwrite(void *starta, int size, FILE *outf) | |
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334 { |
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335 register char *ep; |
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336 register char *start = (char *) starta; |
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337 ep = encstr; |
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338 |
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339 while (size--) |
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340 { |
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341 putc(*start++ ^ *ep++, outf); |
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342 if (*ep == '\0') |
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343 ep = encstr; |
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344 } |
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345 } |
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346 |
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347 /* |
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348 * encread: |
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349 * Perform an encrypted read |
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350 */ |
215 | 351 int |
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352 encread(void *starta, int size, FILE *inf) |
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353 { |
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354 register char *ep; |
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355 register int read_size; |
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356 register char *start = (char *) starta; |
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357 |
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358 if ((read_size = fread(start, 1, size, inf)) == 0) |
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359 return read_size; |
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360 |
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361 ep = encstr; |
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362 |
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363 while (size--) |
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364 { |
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365 *start++ ^= *ep++; |
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366 if (*ep == '\0') |
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367 ep = encstr; |
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368 } |
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369 |
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370 return read_size; |
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371 } |