Mercurial > hg > early-roguelike
annotate urogue/getplay.c @ 264:778938a5c21d
UltraRogue: add location for character files.
When using the -n option, UltraRogue will look for character files in a
single location, similar to save files.
The location is chosen by defining CHRDIR in getplay.c, at least until
UltraRogue gets integrated with the build systems.
author | John "Elwin" Edwards |
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date | Sun, 19 Feb 2017 19:47:09 -0500 |
parents | c495a4f288c6 |
children | 51ddbe7b992d |
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1 /* |
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2 getplay.c - Procedures for saving and retrieving a characters starting |
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3 attributes, armour, and weapon. |
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4 |
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5 UltraRogue: The Ultimate Adventure in the Dungeons of Doom |
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6 Copyright (C) 1985, 1986, 1992, 1993, 1995 Herb Chong |
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7 All rights reserved. |
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8 |
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9 See the file LICENSE.TXT for full copyright and licensing information. |
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10 */ |
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11 |
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12 /* 11/08/83 ???, S.A. Hester */ |
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13 |
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14 #include <stdlib.h> |
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15 #include <ctype.h> |
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16 #include <string.h> |
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17 #include "rogue.h" |
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18 |
264
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19 #define CHRDIR "." |
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20 |
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21 #define I_STR 0 |
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22 #define I_INTEL 1 |
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23 #define I_WISDOM 2 |
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24 #define I_DEXT 3 |
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25 #define I_CONST 4 |
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26 #define I_CHARISMA 5 |
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27 #define I_HPT 6 |
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28 #define I_POWER 7 |
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29 #define I_CTYPE 8 |
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30 #define MAXPATT 9 /* Total Number of above defines. */ |
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31 #define MAXPDEF 10 /* Maximum number of pre-defined chars */ |
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32 |
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33 static int def_array[MAXPDEF][MAXPATT]; /* Pre-def'd chars */ |
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34 |
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35 static void get_chr_filename(char *filename, int size) |
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36 { |
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37 const char *home; |
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38 |
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39 home = getenv("HOME"); |
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40 |
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41 #ifdef CHRDIR |
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42 if (use_savedir) |
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43 { |
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44 strncpy(filename, CHRDIR, size); |
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45 filename[size-1] = '\0'; |
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46 snprintf(filename, size, "%s/%d-%.80s.chr", CHRDIR, md_getuid(), |
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47 whoami); |
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48 return; |
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49 } |
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50 #endif |
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51 if (home) { |
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52 if ((int)strlen(home) < (size - 12) ) |
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53 { |
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54 strcpy(filename, home); |
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55 strcat(filename,"/urogue.chr"); |
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56 } |
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57 else |
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58 strncpy(filename,"urogue.chr",size); |
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59 } |
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60 else |
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61 strcpy(filename, "urogue.chr"); |
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62 } |
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63 |
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64 int |
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65 geta_player(void) |
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66 { |
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67 int i; |
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68 FILE *fd; |
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69 char pbuf[2 * LINELEN]; |
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70 char filename[200]; |
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71 |
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72 get_chr_filename(filename, sizeof(filename)); |
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73 |
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74 if ((fd = fopen(filename, "r")) == NULL) |
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75 return(FALSE); |
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76 |
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77 fread(def_array, sizeof(def_array), 1, fd); |
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78 fclose(fd); |
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79 |
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80 wclear(hw); |
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81 touchwin(hw); |
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82 |
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83 print_stored(); |
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84 mvwaddstr(hw, 0, 0, "Do you wish to select a character? "); |
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85 wrefresh(hw); |
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86 |
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87 if (readcharw(hw) != 'y') |
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88 return FALSE; |
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89 |
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90 do |
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91 { |
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