Mercurial > hg > early-roguelike
annotate srogue/main.c @ 173:78fa1d0e5d25
srogue: open the score and log files when the program starts.
Super-Rogue can now use the same privilege-dropping scheme as the other
games.
author | John "Elwin" Edwards |
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date | Sat, 01 Aug 2015 15:12:11 -0400 |
parents | e6c8652473fe |
children | 1863409c44cf |
rev | line source |
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1 /* |
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2 * Rogue |
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3 * Exploring the dungeons of doom |
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4 * |
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5 * @(#)main.c 9.0 (rdk) 7/17/84 |
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6 * |
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7 * Super-Rogue |
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8 * Copyright (C) 1984 Robert D. Kindelberger |
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9 * All rights reserved. |
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10 * |
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11 * Based on "Rogue: Exploring the Dungeons of Doom" |
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12 * Copyright (C) 1980, 1981 Michael Toy, Ken Arnold and Glenn Wichman |
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13 * All rights reserved. |
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14 * |
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15 * See the file LICENSE.TXT for full copyright and licensing information. |
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16 */ |
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17 |
60 | 18 #include <stdlib.h> |
19 #include <string.h> | |
36
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20 #include <time.h> |
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21 #include <fcntl.h> |
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22 #include <stdio.h> |
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23 #include <limits.h> |
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24 #include <sys/stat.h> |
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25 #include "rogue.h" |
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26 |
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27 #ifdef ATT |
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28 #include <time.h> |
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29 #endif |
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30 |
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31 #ifdef BSD |
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32 #include <sys/time.h> |
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33 #endif |
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34 |
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35 #include "rogue.ext" |
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36 |
173
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37 void open_records(void); |
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38 |
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39 extern int scorefd; |
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40 extern FILE *logfile; |
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41 |
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42 main(argc, argv, envp) |
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43 char **argv; |
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44 char **envp; |
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45 { |
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46 register char *env; |
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47 register struct linked_list *item; |
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48 register struct object *obj; |
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49 char alldone, wpt; |
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50 char *getpass(), *xcrypt(), *strrchr(); |
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51 int lowtime; |
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52 time_t now; |
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53 char *roguehome(); |
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54 char *homedir = roguehome(); |
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55 |
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56 #ifdef __DJGPP__ |
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57 _fmode = O_BINARY; |
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58 #endif |
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59 |
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60 if (homedir == NULL) |
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61 homedir = ""; |
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62 |
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63 playuid = md_getuid(); |
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64 playgid = md_getgid(); |
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65 |
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66 /* check for print-score option */ |
37 | 67 #ifdef SCOREFILE |
68 strncpy(scorefile, SCOREFILE, LINLEN); | |
69 scorefile[LINLEN - 1] = '\0'; | |
70 #else | |
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71 |
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72 strcpy(scorefile, homedir); |
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73 |
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74 if (*scorefile) |
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75 strcat(scorefile,"/"); |
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76 strcat(scorefile, "srogue.scr"); |
37 | 77 #endif |
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78 open_records(); |
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79 |
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80 if(argc >= 2 && strcmp(argv[1], "-s") == 0) |
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81 { |
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82 showtop(0); |
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83 exit(0); |
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84 } |
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85 |
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86 #ifdef WIZARD |
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87 if (argc >= 2 && author() && strcmp(argv[1],"-a") == 0) |
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88 { |
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89 wizard = TRUE; |
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90 argv++; |
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91 argc--; |
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92 } |
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93 |
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94 /* Check to see if he is a wizard */ |
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95 |
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96 if (argc >= 2 && strcmp(argv[1],"-w") == 0) |
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97 { |
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98 if (strcmp(PASSWD, xcrypt(getpass(wizstr),"mT")) == 0) |
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99 { |
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100 wizard = TRUE; |
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101 argv++; |
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102 argc--; |
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103 } |
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104 } |
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105 #endif |
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106 time(&now); |
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107 lowtime = (int) now; |
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108 |
37 | 109 #ifdef SAVEDIR |
110 if (argc >= 3 && !strcmp(argv[1], "-n")) { | |
111 strncpy(whoami, argv[2], LINLEN); | |
112 whoami[LINLEN - 1] = '\0'; | |
113 use_savedir = TRUE; | |
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114 if (snprintf(file_name, 256, "%s/%d-%s.srsav", SAVEDIR, |
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115 playuid, whoami) >= 256) { |
37 | 116 /* Just in case it doesn't fit */ |
117 strcpy(file_name, "srogue.save"); | |
118 use_savedir = FALSE; | |
119 } | |
120 } | |
121 #endif | |
122 | |
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123 if (!use_savedir) |
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124 md_droppriv(); |
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125 |
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126 /* get home and options from environment */ |
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127 |
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128 if ((env = getenv("HOME")) != NULL) |
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129 strcpy(home, env); |
119 | 130 else { |
131 strncpy(home, md_gethomedir(), LINLEN); | |
132 if (home[LINLEN-1] != '\0') | |
133 home[0] = '\0'; | |
134 } | |
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135 |
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136 if (strcmp(home,"/") == 0) |
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137 home[0] = '\0'; |
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138 |
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139 if ((strlen(home) > 0) && (home[strlen(home)-1] != '/')) |
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140 strcat(home, "/"); |
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141 |
37 | 142 if (!use_savedir) { |
143 strcpy(file_name, home); | |
144 strcat(file_name, "srogue.sav"); | |
145 } | |
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146 |
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147 if ((env = getenv("ROGUEOPTS")) != NULL) |
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148 parse_opts(env); |
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149 |
37 | 150 if (!use_savedir && (env == NULL || whoami[0] == '\0')) |
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151 { |
119 | 152 strucpy(whoami, md_getusername(), strlen(md_getusername())); |
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153 } |
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154 |
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155 if (env == NULL || fruit[0] == '\0') |
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156 strcpy(fruit, "juicy-fruit"); |
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157 |
37 | 158 if (use_savedir) |
159 { | |
160 /* restore() won't return if the restore succeeded. If | |
161 * file_name doesn't exist, it will return TRUE. In that | |
162 * case, start a new game. */ | |
163 if (!restore(file_name, envp)) | |
164 exit(1); | |
165 } | |
166 else if (argc == 2) | |
36
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167 if(!restore(argv[1], envp)) /* NOTE: NEVER RETURNS */ |
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168 exit(1); |
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169 |
37 | 170 /* START NEW GAME */ |
171 | |
36
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172 dnum = (wizard && getenv("SEED") != NULL ? |
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173 atoi(getenv("SEED")) : lowtime + getpid()); |
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174 |
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175 if(wizard) |
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176 printf("Hello %s, welcome to dungeon #%d\n", whoami, dnum); |
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177 else |
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178 printf("Hello %s, One moment while I open the door to the dungeon...\n", whoami); |
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179 |
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180 fflush(stdout); |
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181 seed = dnum; |
121
e6c8652473fe
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John "Elwin" Edwards
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120
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182 md_srandom(seed); /* init rnd number gen */ |
36
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183 |
119 | 184 md_onsignal_exit(); /* just in case */ |
36
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185 |
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186 init_everything(); |
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187 |
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188 #ifdef __INTERIX |
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189 setenv("TERM","interix"); |
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190 #endif |
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191 |
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192 initscr(); /* Start up cursor package */ |
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193 |
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194 if (strcmp(termname(),"dumb") == 0) |
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195 { |
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196 endwin(); |
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197 printf("ERROR in terminal parameters.\n"); |
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198 printf("Check TERM in environment.\n"); |
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199 byebye(1); |
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200 } |
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201 |
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202 if (LINES < 24 || COLS < 80) { |
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203 endwin(); |
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204 printf("ERROR: screen size too small\n"); |
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205 byebye(1); |
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206 } |
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207 |
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208 if ((whoami == NULL) || (*whoami == '\0') || (strcmp(whoami,"dosuser")==0)) |
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209 { |
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210 echo(); |
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211 mvaddstr(23,2,"Rogue's Name? "); |
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212 wgetnstr(stdscr,whoami,MAXSTR); |
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213 noecho(); |
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214 } |
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215 |
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216 if ((whoami == NULL) || (*whoami == '\0')) |
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217 strcpy(whoami,"Rodney"); |
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218 |
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219 setup(); |
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220 |
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221 /* Set up windows */ |
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222 |
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223 cw = newwin(0, 0, 0, 0); |
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224 mw = newwin(0, 0, 0, 0); |
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225 hw = newwin(0, 0, 0, 0); |
86 | 226 keypad(cw, 1); |
36
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227 waswizard = wizard; |
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228 |
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229 /* Draw current level */ |
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230 |
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231 new_level(NORMLEV); |
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232 |
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233 /* Start up daemons and fuses */ |
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234 |
107 | 235 start_daemon(status, TRUE, BEFORE); |
236 start_daemon(runners, TRUE, AFTER); | |
39 | 237 /* |
238 * These daemons have been moved to AFTER because BEFORE daemons | |
239 * get called every command, even invalid ones. Hopefully this | |
240 * won't break anything. | |
241 */ | |
107 | 242 start_daemon(doctor, TRUE, AFTER); |
243 start_daemon(stomach, TRUE, AFTER); | |
36
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244 fuse(swander, TRUE, WANDERTIME); |
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245 |
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246 /* Give the rogue his weaponry */ |
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247 |
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248 do { |
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249 wpt = pick_one(w_magic); |
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250 switch (wpt) |
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251 { |
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252 case MACE: case SWORD: case TWOSWORD: |
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253 case SPEAR: case TRIDENT: case SPETUM: |
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254 case BARDICHE: case PIKE: case BASWORD: |
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255 case HALBERD: |
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256 alldone = TRUE; |
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257 otherwise: |
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258 alldone = FALSE; |
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259 } |
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260 } while(!alldone); |
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261 |
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262 item = new_thing(FALSE, WEAPON, wpt); |
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263 obj = OBJPTR(item); |
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264 obj->o_hplus = rnd(3); |
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265 obj->o_dplus = rnd(3); |
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266 obj->o_flags = ISKNOW; |
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267 add_pack(item, TRUE); |
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268 cur_weapon = obj; |
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269 |
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270 /* Now a bow */ |
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271 |
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272 item = new_thing(FALSE, WEAPON, BOW); |
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273 obj = OBJPTR(item); |
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274 obj->o_hplus = rnd(3); |
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275 obj->o_dplus = rnd(3); |
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276 obj->o_flags = ISKNOW; |
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277 add_pack(item, TRUE); |
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278 |
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279 /* Now some arrows */ |
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280 |
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281 item = new_thing(FALSE, WEAPON, ARROW); |
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282 obj = OBJPTR(item); |
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283 obj->o_count = 25 + rnd(15); |
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284 obj->o_hplus = rnd(2); |
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285 obj->o_dplus = rnd(2); |
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286 obj->o_flags = ISKNOW; |
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287 add_pack(item, TRUE); |
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288 |
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289 /* And his suit of armor */ |
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290 |
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291 wpt = pick_one(a_magic); |
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292 item = new_thing(FALSE, ARMOR, wpt); |
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293 obj = OBJPTR(item); |
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294 obj->o_flags = ISKNOW; |
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295 obj->o_ac = armors[wpt].a_class - rnd(4); |
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296 cur_armor = obj; |
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297 add_pack(item, TRUE); |
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|
298 |
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299 /* Give him some food */ |
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300 |
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301 item = new_thing(FALSE, FOOD, 0); |
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302 add_pack(item, TRUE); |
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|
303 |
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304 playit(); |
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305 } |
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306 |
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307 |
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308 /* |
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309 * endit: |
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310 * Exit the program abnormally. |
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311 */ |
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312 void |
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313 endit(int a) |
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314 { |
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315 fatal("Ok, if you want to exit that badly, I'll have to allow it"); |
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316 } |
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317 |
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318 /* |
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319 * fatal: |
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320 * Exit the program, printing a message. |
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321 */ |
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322 |
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323 fatal(s) |
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324 char *s; |
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325 { |
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326 clear(); |
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327 refresh(); |
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328 endwin(); |
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329 fprintf(stderr,"%s\n\r",s); |
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330 fflush(stderr); |
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331 byebye(2); |
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332 } |
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333 |
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334 /* |
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335 * byebye: |
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336 * Exit here and reset the users terminal parameters |
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337 * to the way they were when he started |
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338 */ |
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339 |
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340 void |
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341 byebye(how) |
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342 int how; |
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343 { |
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344 if (!isendwin()) |
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345 endwin(); |
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346 |
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347 exit(how); /* exit like flag says */ |
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348 } |
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349 |
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350 |
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351 /* |
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352 * rnd: |
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353 * Pick a very random number. |
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354 */ |
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355 rnd(range) |
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356 int range; |
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357 { |
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358 reg int wh; |
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359 |
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360 if (range == 0) |
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361 wh = 0; |
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362 else { |
121
e6c8652473fe
srogue: more compatibility improvements.
John "Elwin" Edwards
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120
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363 wh = md_random() % range; |
36
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364 wh &= 0x7FFFFFFF; |
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|
365 } |
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366 return wh; |
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367 } |
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368 |
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369 /* |
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370 * roll: |
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371 * roll a number of dice |
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372 */ |
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373 roll(number, sides) |
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374 int number, sides; |
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|
375 { |
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376 reg int dtotal = 0; |
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377 |
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378 while(number-- > 0) |
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379 dtotal += rnd(sides)+1; |
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380 return dtotal; |
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|
381 } |
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382 |
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383 |
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|
384 /* |
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385 ** setup: Setup signal catching functions |
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|
386 */ |
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|
387 setup() |
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388 { |
119 | 389 md_onsignal_autosave(); |
36
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390 |
42 | 391 nonl(); |
36
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|
392 cbreak(); |
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|
393 noecho(); |
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|
394 } |
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|
395 |
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|
396 /* |
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397 ** playit: The main loop of the program. Loop until the game is over, |
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398 ** refreshing things and looking at the proper times. |
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399 */ |
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|
400 |
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|
401 playit() |
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|
402 { |
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|
403 reg char *opts; |
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|
404 |
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Import Super-Rogue 9.0 from the Roguelike Restoration Project (r1490)
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405 /* parse environment declaration of options */ |
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|
406 |
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407 if ((opts = getenv("ROGUEOPTS")) != NULL) |
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|
408 parse_opts(opts); |
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|
409 |
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|
410 player.t_oldpos = hero; |
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|
411 oldrp = roomin(&hero); |
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412 nochange = FALSE; |
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413 while (playing) |
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414 command(); /* Command execution */ |
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415 endit(0); |
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|
416 } |
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|
417 |
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|
418 |
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|
419 /* |
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|
420 ** author: See if a user is an author of the program |
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421 */ |
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|
422 author() |
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423 { |
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424 switch (playuid) { |
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425 case 100: |
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|
426 case 0: |
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427 return TRUE; |
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|
428 default: |
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429 return FALSE; |
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diff
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|
430 } |
2128c7dc8a40
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|
431 } |
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|
432 |
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433 int |
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434 directory_exists(char *dirname) |
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|
435 { |
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|
436 struct stat sb; |
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|
437 |
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438 if (stat(dirname, &sb) == 0) /* path exists */ |
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439 return (S_ISDIR (sb.st_mode)); |
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|
440 |
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|
441 return(0); |
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diff
changeset
|
442 } |
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parents:
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|
443 |
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|
444 char * |
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|
445 roguehome() |
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446 { |
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447 static char path[1024]; |
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448 char *end,*home; |
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449 |
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450 if ( (home = getenv("ROGUEHOME")) != NULL) |
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451 { |
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452 if (*home) |
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453 { |
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454 strncpy(path, home, PATH_MAX - 20); |
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455 |
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456 end = &path[strlen(path)-1]; |
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457 |
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458 |
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459 while( (end >= path) && ((*end == '/') || (*end == '\\'))) |
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460 *end-- = '\0'; |
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461 |
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462 if (directory_exists(path)) |
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463 return(path); |
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464 } |
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465 } |
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466 |
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467 if (directory_exists("/var/games/roguelike")) |
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468 return("/var/games/roguelike"); |
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469 if (directory_exists("/var/lib/roguelike")) |
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470 return("/var/lib/roguelike"); |
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471 if (directory_exists("/var/roguelike")) |
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472 return("/var/roguelike"); |
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473 if (directory_exists("/usr/games/lib")) |
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474 return("/usr/games/lib"); |
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475 if (directory_exists("/games/roguelik")) |
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476 return("/games/roguelik"); |
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477 |
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478 return(NULL); |
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479 } |
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480 |
173
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481 void |
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482 open_records(void) |
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483 { |
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484 if (scorefd < 0) |
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485 scorefd = open(scorefile, O_RDWR | O_CREAT, 0666); |
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486 #ifdef LOGFILE |
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487 if (logfile == NULL) |
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488 logfile = fopen(LOGFILE, "a"); |
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489 #endif |
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490 } |
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491 |