Commit graph

184 commits

Author SHA1 Message Date
John "Elwin" Edwards
a2bb3fe97d Move all TermSession methods into the prototype. 2015-01-19 08:32:29 -05:00
John "Elwin" Edwards
4034ab16ef Begin moving TermSession methods into the prototype.
This should make a clearer line between general functionality and the
initialization of specific instances.
2015-01-17 19:57:40 -05:00
John "Elwin" Edwards
071f4c5fbf Print metadata at the beginning of ttyrec files. 2015-01-17 15:48:41 -05:00
John "Elwin" Edwards
a5bb3837ff Improve the clear-command recognition.
xterm and screen use different control sequences to clear the screen.
Both are now recognized.
2015-01-16 08:25:25 -05:00
John "Elwin" Edwards
c0a0939b0d Added tag beta8 for changeset b5df69715001 2015-01-14 20:45:12 -05:00
John "Elwin" Edwards
6872cd6ae1 Update the documentation. 2015-01-14 15:32:21 -05:00
John "Elwin" Edwards
e7aa19136d Move index.html files.
The RLGWebD index.html no longer needs to be renamed when installing.
2015-01-14 15:16:31 -05:00
John "Elwin" Edwards
2e0cec33ba Add client-side support for watching dgamelaunch games. 2015-01-14 07:44:22 -05:00
John "Elwin" Edwards
7332b95a30 Add server-side support for watching dgamelaunch games. 2015-01-13 20:30:10 -05:00
John "Elwin" Edwards
56024418c3 Fix further crashes when following dgamelaunch games.
The crashes apparently resulted from reading a ttyrec header and
then trying to read the data chunk before dgamelaunch produced it.
When the data chunk did become available, it would be read by the
header function.

The simplest solution was to store the position for reading the
ttyrec file in the DGLSession, and to leave it unchanged if anything
unexpected occurs when reading.
2015-01-12 17:10:35 +00:00
John "Elwin" Edwards
6b0ed5280b Added tag beta7 for changeset db27b91578f0 2015-01-11 07:41:36 -05:00
John "Elwin" Edwards
e988e849a4 Update documentation and bump the version number. 2015-01-11 07:39:59 -05:00
John "Elwin" Edwards
60b83c4944 RLGWebD: fix simultaneous watcher bugs.
WebSockets should now only receive the intended data, no matter how
many of them there are or what they are doing.  They should...
2015-01-10 18:54:55 -05:00
John "Elwin" Edwards
6373e70361 RLGWebD: fix simultaneous player bug.
Multiple games can now run at the same time, and data will be sent to
the proper place.  The interaction of multiple players with watchers
has not yet been tested.
2015-01-09 13:06:41 -05:00
John "Elwin" Edwards
ef4cb9ac8d rlgwebd.js: clean up TermSession parameters.
Use the player name instead of a login key that has already been
verified and resolved to a player name.
2015-01-09 09:43:21 -05:00
John "Elwin" Edwards
ee8782bbf4 Remove the TermSession 'open' event.
Failure is now signaled with a TermSession.failed flag.

Playing two games at the same time no longer causes crashes, but it
does send the same output to both players.
2015-01-09 08:55:38 -05:00
John "Elwin" Edwards
2369fa45d4 Rename watcher to dglwatcher. 2015-01-07 13:49:37 -05:00
John "Elwin" Edwards
537c227f87 watcher: exit if errors occur. 2015-01-07 13:22:05 -05:00
John "Elwin" Edwards
3c88c233b4 rlgwebd.js: prevent races when reading ttyrecs.
DglSession objects read a 12-byte TTYREC header, extract therefrom the
length of the data chunk, and then read the data.  In between these two
reads, the file watcher could trigger another readchunk() invocation,
which might attempt to read a header from the beginning of the data
chunk.  This usually results in expecting a data chunk of several GB
and failing to create a Buffer for it.

The race is remedied by setting a flag on the DglSession object
whenever readchunk() is called, clearing it when both reads complete,
and refusing to read if it is already set.
2015-01-07 13:18:35 -05:00
John "Elwin" Edwards
547387846f rlgwebd.js: read ttyrecs created by dgamelaunch.
TTYREC files created by dgamelaunch are tracked by DglSession objects,
as a first step toward making them watchable.
2015-01-06 16:59:12 -05:00
John "Elwin" Edwards
2064d2a9e6 RLGWebD: overhaul the list of current games.
The /status WebSocket now only sends a complete list when opened.  At
40-second intervals, it sends a list of games that have been updated in
the last minute.  The client now uses this to keep its own list.
2015-01-04 16:55:57 -05:00
John "Elwin" Edwards
7e294b2136 Properly print session tags in the log.
They are Strings and should not be formatted with %d.
2015-01-03 20:07:42 -05:00
John "Elwin" Edwards
b7eb9ef98a RLGWebD client: fix watching. 2015-01-03 20:03:49 -05:00
John "Elwin" Edwards
abb4ba8f31 RLGWebD: Clean up code related to session timestamps.
TermSessions now store the timestamp of the latest data.  This removes
the need to use fstat() to calculate idle times.

The reaper() function is removed.  It may be useful to find another way
to remove old login keys.
2015-01-03 17:39:15 -05:00
John "Elwin" Edwards
c7fc6418ff RLGWebD: excise polling.
WebSockets are supported nearly everywhere now.

Listing current games and watching them are still broken.
2015-01-03 15:23:04 -05:00
John "Elwin" Edwards
920c6e8829 rlgwebd.js: get rid of numerical game identifiers.
Games will be indentified by gamename/username pairs.  This will allow
better interoperability with dgamelaunch.

Polling clients are no longer supported; the code remnants need to be
removed.  The reaper() function will likely crash.  Unexpectedly, the
WebSocket client still works well enough to play.  Watching and listing
current games are probably broken.
2015-01-01 15:56:22 -05:00
John "Elwin" Edwards
0a0f754135 Use posix.getpwnam() to look up UID/GID to drop to.
This is more reliable than hardcoding the numbers.
2014-05-12 08:59:47 -07:00
John "Elwin" Edwards
2e5e5d02da Keep a list of dgamelaunch games and put it in the /status message. 2014-04-01 16:43:35 -07:00
John "Elwin" Edwards
f605244ae6 Begin support for watching dgamelaunch games.
watcher.c is a subprocess which uses inotify to watch the inprogress
directories.  A C program is used because node's fs.watch() can't tell
the difference between creation and deletion.
2014-04-01 11:23:25 -07:00
John "Elwin" Edwards
e855ba2f58 Merge with poll-removal. 2014-04-01 09:20:11 -07:00
John "Elwin" Edwards
c818646ef6 Increase max username length to 20.
Length is now enforced by sqlickrypt.
2014-03-30 20:42:48 -07:00
John "Elwin" Edwards
0c75cdca4a Mostly finish README.txt. 2014-03-09 16:15:42 -07:00
John "Elwin" Edwards
64d9d8cd54 WebTTY: remove polling.
Communication now uses WebSockets only.
2014-01-27 16:02:27 -08:00
John "Elwin" Edwards
de69f47fc1 termemu.js: implement cursor hiding. 2014-01-26 19:56:02 -08:00
John "Elwin" Edwards
d5b4cb5de0 Implement another control sequence.
CSI c queries terminal attributes.
2014-01-25 22:10:01 -08:00
John "Elwin" Edwards
668f6d246d Check that the ttyrec stream has an fd before passing it to fstat.
The stream might not have an fd, presumably if the open isn't complete.
Calling fstat then causes crashes.
2014-01-06 09:11:35 -05:00
John "Elwin" Edwards
bc69ffcd64 Remove ptyhelper.c because the pty module has replaced it. 2014-01-01 14:13:10 -05:00
John "Elwin" Edwards
2708beece7 Add a README though it's still incomplete. 2014-01-01 14:11:40 -05:00
John "Elwin" Edwards
d1ed2c911a Use SVG for the bell icon instead of PNG.
Browsers that support WebSockets tend to support SVG too.  This also
removes the need to install Inkscape to convert the file to PNG.
2013-10-31 20:44:35 -07:00
John "Elwin" Edwards
cf4fd96592 RLGWebD: game binaries have moved to /usr/bin. 2013-10-28 22:11:14 -07:00
John "Elwin" Edwards
29edae364e sqlickrypt: add support for salted SHA-512 passwords, and fix NULL bug.
Passwords will now be securely encrypted with random salt.  Also avoid
storing NULL in the database, because that makes dgamelaunch segfault.
2013-10-20 21:19:13 -07:00
John "Elwin" Edwards
b760c1d444 RLGWebD: inprogress dirs have moved 2013-10-20 19:26:39 -07:00
John "Elwin" Edwards
49640d131e RLGWebD: use NODE_PATH to find modules. 2013-08-14 08:04:36 -07:00
John "Elwin" Edwards
d7df88f3cf WebTTY: use WebSockets when possible. 2013-07-22 07:51:53 -07:00
John "Elwin" Edwards
fabaea6849 Replace the daemon module with posix.
The daemon module doesn't include chroot() anymore, so a replacement
is needed.  Detaching a daemon keeps getting harder to do in Node, so
some setup has been moved into a shell script.
2013-07-20 12:23:53 -07:00
John "Elwin" Edwards
95fddfb788 termemu.js: handle some tmux-produced control sequences. 2013-07-18 10:43:41 -07:00
John "Elwin" Edwards
5b85a979e0 webtty: don't hardcode paths. 2013-07-18 10:36:58 -07:00
John "Elwin" Edwards
e0b1aa3668 Added tag beta6 for changeset e4f27a093d1e 2012-09-12 17:34:27 -07:00
John "Elwin" Edwards
b73bb2de18 Bump the version number. 2012-09-12 17:33:27 -07:00
John "Elwin" Edwards
ae626f11a9 Update the documentation. 2012-09-12 17:31:21 -07:00